Files
tbd-station-14/Content.Shared/StepTrigger/Systems/StepTriggerImmuneSystem.cs
2024-09-11 04:12:08 +02:00

31 lines
1.1 KiB
C#

using Content.Shared.Examine;
using Content.Shared.Inventory;
using Content.Shared.StepTrigger.Components;
namespace Content.Shared.StepTrigger.Systems;
public sealed class StepTriggerImmuneSystem : EntitySystem
{
[Dependency] private readonly InventorySystem _inventory = default!;
/// <inheritdoc/>
public override void Initialize()
{
SubscribeLocalEvent<PreventableStepTriggerComponent, StepTriggerAttemptEvent>(OnStepTriggerClothingAttempt);
SubscribeLocalEvent<PreventableStepTriggerComponent, ExaminedEvent>(OnExamined);
}
private void OnStepTriggerClothingAttempt(Entity<PreventableStepTriggerComponent> ent, ref StepTriggerAttemptEvent args)
{
if (HasComp<ProtectedFromStepTriggersComponent>(args.Tripper) || _inventory.TryGetInventoryEntity<ProtectedFromStepTriggersComponent>(args.Tripper, out _))
{
args.Cancelled = true;
}
}
private void OnExamined(EntityUid uid, PreventableStepTriggerComponent component, ExaminedEvent args)
{
args.PushMarkup(Loc.GetString("clothing-required-step-trigger-examine"));
}
}