Files
tbd-station-14/Content.Server/Administration/Commands/AdminLogBulk.cs
Javier Guardia Fernández 319aec109d Admin logs (#5419)
* Add admin logging, models, migrations

* Add logging damage changes

* Add Log admin flag, LogFilter, Logs admin menu tab, message
Refactor admin logging API

* Change admin log get method names

* Fix the name again

* Minute amount of reorganization

* Reset Postgres db snapshot

* Reset Sqlite db snapshot

* Make AdminLog have a composite primary key of round, id

* Minute cleanup

* Change admin system to do a type check instead of index check

* Make admin logs use C# 10 interpolated string handlers

* Implement UI on its own window
Custom controls
Searching
Add admin log converters

* Implement limits into the query

* Change logs to be put into an OutputPanel instead for text wrapping

* Add log <-> player m2m relationship back

* UI improvements, make text wrap, add separators

* Remove entity prefix from damaged log

* Add explicit m2m model, fix any players filter

* Add debug command to test bulk adding logs

* Admin logs now just kinda go

* Add histogram for database update time

* Make admin log system update run every 5 seconds

* Add a cap to the log queue and a metric for how many times it has been reached

* Add metric for logs sent in a round

* Make cvars out of admin logs queue send delay and cap

* Merge fixes

* Reset some changes

* Add test for adding and getting a single log

* Add tests for bulk adding logs

* Add test for querying logs

* Add CallerArgumentExpression to LogStringHandler methods and test

* Improve UI, fix SQLite, add searching by round

* Add entities to admin logs

* Move distinct after orderby

* Add migrations

* ef core eat my ass

* Add cvar for client logs batch size

* Sort logs from newest to oldest by default

* Merge fixes

* Reorganize tests and add one for date ordering

* Add note to log types to not change their numeric values

* Add impacts to logs, better UI filtering

* Make log add callable from shared for convenience

* Get current round id directly from game ticker

* Revert namespace change for DamageableSystem
2021-11-22 18:49:26 +01:00

65 lines
1.8 KiB
C#

using System.Threading.Tasks;
using Content.Server.Administration.Logs;
using Content.Shared.Administration;
using Content.Shared.Administration.Logs;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.Timing;
namespace Content.Server.Administration.Commands;
#if DEBUG
[AdminCommand(AdminFlags.Host)]
public class AdminLogBulk : IConsoleCommand
{
public string Command => "adminlogbulk";
public string Description => "Adds debug logs to the database.";
public string Help => $"Usage: {Command} <amount> <parallel>";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (shell.Player?.AttachedEntity is not { } entity)
{
shell.WriteError("This command can only be ran by a player with an attached entity.");
return;
}
int amount;
var parallel = false;
switch (args)
{
case {Length: 1} when int.TryParse(args[0], out amount):
case {Length: 2} when int.TryParse(args[0], out amount) &&
bool.TryParse(args[1], out parallel):
break;
default:
shell.WriteError(Help);
return;
}
var logs = EntitySystem.Get<AdminLogSystem>();
var stopwatch = new Stopwatch();
stopwatch.Start();
if (parallel)
{
Parallel.For(0, amount, _ =>
{
logs.Add(LogType.Unknown, $"Debug log added by {entity:Player}");
});
}
else
{
for (var i = 0; i < amount; i++)
{
logs.Add(LogType.Unknown, $"Debug log added by {entity:Player}");
}
}
shell.WriteLine($"Added {amount} logs in {stopwatch.Elapsed.TotalMilliseconds} ms");
}
}
#endif