Files
tbd-station-14/Content.IntegrationTests/Tests/StorageFillTest.cs
Javier Guardia Fernández 1508efff54 Add test pooling (#4961)
* Add test pooling

* WIP test pooling changes

* Fix Destructible tests

* Don't pool unpooled or dummy ticker instances

* Change ServerPathfindingDebugSystem to replace existing entries

* Fix SaveLoadSaveTest comment

* Don't pool StartTest

* Comment out global setup

* Fix puddle tests

* Move SolarPanelComponent initialize to PowerSolarSystem OnMapInit

* Update RobustToolbox

* Finish fixing tests, make test threads background threads

* Bring back pooling

* Fix nullable

* Update RobustToolbox

* Set cvars on server return

* Un-pool tests with custom cvars

* Update RobustToolbox

* Update RobustToolbox

* Change where the main tile coordinates are

* Remove DisposalUnitTest grid check

* Fix test pooling being a fickle bitch

* Fix EntitySystemExtensionsTest

* Update RobustToolbox

* Update RobustToolbox

* Make nullable pool settings true

* Update RobustToolbox

* Wait other way around

* We are unitystation now

* Update RobustToolbox

* Create global setup

* Pool some more tests

* Fix not properly disconnecting clients before restarting the round

* Give more info on ran tests

* Standardize default test cvars

* Update RobustToolbox

* Update RobustToolbox

* Pool clients

* Fix test order issue

* Fix cvars in character creation test not being set properly

* Update RobustToolbox

* Update RobustToolbox

* Rider shut

* Update RobustToolbox

* Format tests ran better

* Update RobustToolbox

* Reset RobustToolbox

* Reset RobustToolbox harder

* Fix one instance of test order causing destructible tests to fail
2021-11-06 11:49:59 +01:00

43 lines
1.5 KiB
C#

#nullable enable
using System.Threading.Tasks;
using Content.Server.Storage.Components;
using NUnit.Framework;
using Robust.Shared.Prototypes;
namespace Content.IntegrationTests.Tests
{
[TestFixture]
public sealed class StorageFillTest : ContentIntegrationTest
{
[Test]
public async Task TestStorageFillPrototypes()
{
var server = StartServer();
await server.WaitIdleAsync();
var protoManager = server.ResolveDependency<IPrototypeManager>();
await server.WaitAssertion(() =>
{
foreach (var proto in protoManager.EnumeratePrototypes<EntityPrototype>())
{
if (!proto.TryGetComponent<StorageFillComponent>("StorageFill", out var storage)) continue;
foreach (var entry in storage.Contents)
{
var id = entry.PrototypeId;
if (id == null)
{
continue;
}
Assert.That(protoManager.HasIndex<EntityPrototype>(id), $"Unable to find StorageFill prototype of {id} in prototype {proto.ID}");
Assert.That(entry.Amount > 0, $"Specified invalid amount of {entry.Amount} for prototype {proto.ID}");
Assert.That(entry.SpawnProbability > 0, $"Specified invalid probability of {entry.SpawnProbability} for prototype {proto.ID}");
}
}
});
}
}
}