Files
tbd-station-14/Content.Client/ParticleAccelerator/UI/ParticleAcceleratorBoundUserInterface.cs
metalgearsloth edb05e36bb Reapply "Remove some BUI boilerplate" (#30214) (#30219)
* Reapply "Remove some BUI boilerplate" (#30214)

This reverts commit cb0ba66be3.

* Fix gas tank

* Fix PA

* Fix microwave

* Comms console underwrap

* Fix rcd

* log wehs
2024-07-21 14:48:13 +10:00

47 lines
1.4 KiB
C#

using Content.Shared.Singularity.Components;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
namespace Content.Client.ParticleAccelerator.UI
{
public sealed class ParticleAcceleratorBoundUserInterface : BoundUserInterface
{
[ViewVariables]
private ParticleAcceleratorControlMenu? _menu;
public ParticleAcceleratorBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_menu = this.CreateWindow<ParticleAcceleratorControlMenu>();
_menu.OnOverallState += SendEnableMessage;
_menu.OnPowerState += SendPowerStateMessage;
_menu.OnScanPartsRequested += SendScanPartsMessage;
}
public void SendEnableMessage(bool enable)
{
SendMessage(new ParticleAcceleratorSetEnableMessage(enable));
}
public void SendPowerStateMessage(ParticleAcceleratorPowerState state)
{
SendMessage(new ParticleAcceleratorSetPowerStateMessage(state));
}
public void SendScanPartsMessage()
{
SendMessage(new ParticleAcceleratorRescanPartsMessage());
}
protected override void UpdateState(BoundUserInterfaceState state)
{
_menu?.DataUpdate((ParticleAcceleratorUIState) state);
}
}
}