Files
tbd-station-14/Content.Server/Forensics/Systems/ForensicScannerSystem.cs
Vordenburg ed8141d333 Fix forensic scanner UI. (#12398)
* Add missing Dispose method to ForensicScannerBoundUserInterface.

* Remove old code from ForensicScanner.

* Prevent forensic scanner from being used on the floor and allow its window to stay open when active hand is swapped.

* Use more standardized UI code for ForensicScanner.

* Add a delay to ForensicScanner printing.

* Show name of what was scanned on ForensicScanner UI.

* Add a print sound for ForensicScanner.

* Add more error reporting for ForensicScanner.

* Centralize common logic in ForensicScannerSystem.

* Allow ForensicScanner blank printouts.

* Tweak ForensicScanner audio parameters.
2022-11-08 15:06:09 -06:00

273 lines
10 KiB
C#

using System.Linq;
using System.Text; // todo: remove this stinky LINQy
using System.Threading;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Player;
using Robust.Shared.Timing;
using Content.Server.DoAfter;
using Content.Server.Paper;
using Content.Server.Popups;
using Content.Server.UserInterface;
using Content.Shared.Forensics;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.Interaction;
using Content.Shared.Verbs;
namespace Content.Server.Forensics
{
public sealed class ForensicScannerSystem : EntitySystem
{
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly DoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly PaperSystem _paperSystem = default!;
[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
private ISawmill _sawmill = default!;
public override void Initialize()
{
base.Initialize();
_sawmill = Logger.GetSawmill("forensics.scanner");
SubscribeLocalEvent<ForensicScannerComponent, AfterInteractEvent>(OnAfterInteract);
SubscribeLocalEvent<ForensicScannerComponent, AfterInteractUsingEvent>(OnAfterInteractUsing);
SubscribeLocalEvent<ForensicScannerComponent, BeforeActivatableUIOpenEvent>(OnBeforeActivatableUIOpen);
SubscribeLocalEvent<ForensicScannerComponent, GetVerbsEvent<UtilityVerb>>(OnUtilityVerb);
SubscribeLocalEvent<ForensicScannerComponent, ForensicScannerPrintMessage>(OnPrint);
SubscribeLocalEvent<ForensicScannerComponent, ForensicScannerClearMessage>(OnClear);
SubscribeLocalEvent<TargetScanSuccessfulEvent>(OnTargetScanSuccessful);
SubscribeLocalEvent<ScanCancelledEvent>(OnScanCancelled);
}
private void UpdateUserInterface(EntityUid uid, ForensicScannerComponent component)
{
var state = new ForensicScannerBoundUserInterfaceState(
component.Fingerprints,
component.Fibers,
component.LastScannedName,
component.PrintCooldown,
component.PrintReadyAt);
if (!_uiSystem.TrySetUiState(uid, ForensicScannerUiKey.Key, state))
{
_sawmill.Warning($"{ToPrettyString(uid)} was unable to set UI state.");
return;
}
}
private void OnScanCancelled(ScanCancelledEvent ev)
{
if (!EntityManager.TryGetComponent(ev.Scanner, out ForensicScannerComponent? scanner))
return;
scanner.CancelToken = null;
}
private void OnTargetScanSuccessful(TargetScanSuccessfulEvent ev)
{
if (!EntityManager.TryGetComponent(ev.Scanner, out ForensicScannerComponent? scanner))
return;
scanner.CancelToken = null;
if (!TryComp<ForensicsComponent>(ev.Target, out var forensics))
{
scanner.Fingerprints = new();
scanner.Fibers = new();
}
else
{
scanner.Fingerprints = forensics.Fingerprints.ToList();
scanner.Fibers = forensics.Fibers.ToList();
}
scanner.LastScannedName = MetaData(ev.Target).EntityName;
OpenUserInterface(ev.User, scanner);
}
/// <remarks>
/// Hosts logic common between OnUtilityVerb and OnAfterInteract.
/// </remarks>
private void StartScan(EntityUid uid, ForensicScannerComponent component, EntityUid user, EntityUid target)
{
component.CancelToken = new CancellationTokenSource();
_doAfterSystem.DoAfter(new DoAfterEventArgs(user, component.ScanDelay, component.CancelToken.Token, target: target)
{
BroadcastFinishedEvent = new TargetScanSuccessfulEvent(user, (EntityUid) target, component.Owner),
BroadcastCancelledEvent = new ScanCancelledEvent(component.Owner),
BreakOnTargetMove = true,
BreakOnUserMove = true,
BreakOnStun = true,
NeedHand = true
});
}
private void OnUtilityVerb(EntityUid uid, ForensicScannerComponent component, GetVerbsEvent<UtilityVerb> args)
{
if (!args.CanInteract || !args.CanAccess || component.CancelToken != null)
return;
var verb = new UtilityVerb()
{
Act = () => StartScan(uid, component, args.User, args.Target),
IconEntity = uid,
Text = Loc.GetString("forensic-scanner-verb-text"),
Message = Loc.GetString("forensic-scanner-verb-message")
};
args.Verbs.Add(verb);
}
private void OnAfterInteract(EntityUid uid, ForensicScannerComponent component, AfterInteractEvent args)
{
if (component.CancelToken != null || args.Target == null || !args.CanReach)
return;
StartScan(uid, component, args.User, args.Target.Value);
}
private void OnAfterInteractUsing(EntityUid uid, ForensicScannerComponent component, AfterInteractUsingEvent args)
{
if (args.Handled || !args.CanReach)
return;
if (!TryComp<ForensicPadComponent>(args.Used, out var pad))
return;
foreach (var fiber in component.Fibers)
{
if (fiber == pad.Sample)
{
_audioSystem.PlayPvs(component.SoundMatch, uid);
_popupSystem.PopupEntity(Loc.GetString("forensic-scanner-match-fiber"), uid, Filter.Entities(args.User));
return;
}
}
foreach (var fingerprint in component.Fingerprints)
{
if (fingerprint == pad.Sample)
{
_audioSystem.PlayPvs(component.SoundMatch, uid);
_popupSystem.PopupEntity(Loc.GetString("forensic-scanner-match-fingerprint"), uid, Filter.Entities(args.User));
return;
}
}
_audioSystem.PlayPvs(component.SoundNoMatch, uid);
_popupSystem.PopupEntity(Loc.GetString("forensic-scanner-match-none"), uid, Filter.Entities(args.User));
}
private void OnBeforeActivatableUIOpen(EntityUid uid, ForensicScannerComponent component, BeforeActivatableUIOpenEvent args)
{
UpdateUserInterface(uid, component);
}
private void OpenUserInterface(EntityUid user, ForensicScannerComponent component)
{
if (!TryComp<ActorComponent>(user, out var actor))
return;
UpdateUserInterface(component.Owner, component);
_uiSystem.TryOpen(component.Owner, ForensicScannerUiKey.Key, actor.PlayerSession);
}
private void OnPrint(EntityUid uid, ForensicScannerComponent component, ForensicScannerPrintMessage args)
{
if (!args.Session.AttachedEntity.HasValue)
{
_sawmill.Warning($"{ToPrettyString(uid)} got OnPrint without Session.AttachedEntity");
return;
}
var user = args.Session.AttachedEntity.Value;
if (_gameTiming.CurTime < component.PrintReadyAt)
{
// This shouldn't occur due to the UI guarding against it, but
// if it does, tell the user why nothing happened.
_popupSystem.PopupEntity(Loc.GetString("forensic-scanner-printer-not-ready"), uid, Filter.Entities(user));
return;
}
// Spawn a piece of paper.
var printed = EntityManager.SpawnEntity("Paper", Transform(uid).Coordinates);
_handsSystem.PickupOrDrop(args.Session.AttachedEntity, printed, checkActionBlocker: false);
if (!TryComp<PaperComponent>(printed, out var paper))
{
_sawmill.Error("Printed paper did not have PaperComponent.");
return;
}
MetaData(printed).EntityName = Loc.GetString("forensic-scanner-report-title", ("entity", component.LastScannedName));
var text = new StringBuilder();
text.AppendLine(Loc.GetString("forensic-scanner-interface-fingerprints"));
foreach (var fingerprint in component.Fingerprints)
{
text.AppendLine(fingerprint);
}
text.AppendLine();
text.AppendLine(Loc.GetString("forensic-scanner-interface-fibers"));
foreach (var fiber in component.Fibers)
{
text.AppendLine(fiber);
}
_paperSystem.SetContent(printed, text.ToString());
_audioSystem.PlayPvs(component.SoundPrint, uid,
AudioParams.Default
.WithVariation(0.25f)
.WithVolume(3f)
.WithRolloffFactor(2.8f)
.WithMaxDistance(4.5f));
component.PrintReadyAt = _gameTiming.CurTime + component.PrintCooldown;
}
private void OnClear(EntityUid uid, ForensicScannerComponent component, ForensicScannerClearMessage args)
{
if (!args.Session.AttachedEntity.HasValue)
return;
component.Fingerprints = new();
component.Fibers = new();
component.LastScannedName = string.Empty;
UpdateUserInterface(uid, component);
}
private sealed class ScanCancelledEvent : EntityEventArgs
{
public EntityUid Scanner;
public ScanCancelledEvent(EntityUid scanner)
{
Scanner = scanner;
}
}
private sealed class TargetScanSuccessfulEvent : EntityEventArgs
{
public EntityUid User;
public EntityUid Target;
public EntityUid Scanner;
public TargetScanSuccessfulEvent(EntityUid user, EntityUid target, EntityUid scanner)
{
User = user;
Target = target;
Scanner = scanner;
}
}
}
}