Files
tbd-station-14/Content.Client/Robotics/UI/RoboticsConsoleWindow.xaml.cs
2025-08-11 21:57:39 +03:00

170 lines
5.4 KiB
C#

using Content.Client.Stylesheets;
using Content.Client.UserInterface.Controls;
using Content.Shared.Lock;
using Content.Shared.Robotics;
using Content.Shared.Robotics.Components;
using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
namespace Content.Client.Robotics.UI;
[GenerateTypedNameReferences]
public sealed partial class RoboticsConsoleWindow : FancyWindow
{
[Dependency] private readonly IEntityManager _entMan = default!;
[Dependency] private readonly IGameTiming _timing = default!;
private readonly LockSystem _lock;
private readonly SpriteSystem _sprite;
public Action<string>? OnDisablePressed;
public Action<string>? OnDestroyPressed;
private string? _selected;
private Dictionary<string, CyborgControlData> _cyborgs = new();
public EntityUid Entity;
private bool _allowBorgControl = true;
public RoboticsConsoleWindow()
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
_lock = _entMan.System<LockSystem>();
_sprite = _entMan.System<SpriteSystem>();
Cyborgs.OnItemSelected += args =>
{
if (Cyborgs[args.ItemIndex].Metadata is not string address)
return;
_selected = address;
PopulateData();
};
Cyborgs.OnItemDeselected += _ =>
{
_selected = null;
PopulateData();
};
// these won't throw since buttons are only visible if a borg is selected
DisableButton.OnPressed += _ =>
{
OnDisablePressed?.Invoke(_selected!);
};
DestroyButton.OnPressed += _ =>
{
OnDestroyPressed?.Invoke(_selected!);
};
// cant put multiple styles in xaml for some reason
DestroyButton.StyleClasses.Add(StyleBase.ButtonCaution);
}
public void SetEntity(EntityUid uid)
{
Entity = uid;
}
public void UpdateState(RoboticsConsoleState state)
{
_cyborgs = state.Cyborgs;
_allowBorgControl = state.AllowBorgControl;
// clear invalid selection
if (_selected is {} selected && !_cyborgs.ContainsKey(selected))
_selected = null;
var hasCyborgs = _cyborgs.Count > 0;
NoCyborgs.Visible = !hasCyborgs;
CyborgsContainer.Visible = hasCyborgs;
PopulateCyborgs();
PopulateData();
var locked = _lock.IsLocked(Entity);
DangerZone.Visible = !locked && _allowBorgControl;
LockedMessage.Visible = locked && _allowBorgControl; // Only show if locked AND control is allowed
}
private void PopulateCyborgs()
{
// _selected might get set to null when recreating so copy it first
var selected = _selected;
Cyborgs.Clear();
foreach (var (address, data) in _cyborgs)
{
var item = Cyborgs.AddItem(data.Name, _sprite.Frame0(data.ChassisSprite!), metadata: address);
item.Selected = address == selected;
}
_selected = selected;
}
private void PopulateData()
{
if (_selected is not {} selected)
{
SelectCyborg.Visible = true;
BorgContainer.Visible = false;
return;
}
SelectCyborg.Visible = false;
BorgContainer.Visible = true;
var data = _cyborgs[selected];
var model = data.ChassisName;
BorgSprite.Texture = _sprite.Frame0(data.ChassisSprite!);
var batteryColor = data.Charge switch {
< 0.2f => "#FF6C7F", // red
< 0.4f => "#EF973C", // orange
< 0.6f => "#E8CB2D", // yellow
< 0.8f => "#30CC19", // green
_ => "#00D3B8" // cyan
};
var hpPercentColor = data.HpPercent switch {
< 0.2f => "#FF6C7F", // red
< 0.4f => "#EF973C", // orange
< 0.6f => "#E8CB2D", // yellow
< 0.8f => "#30CC19", // green
_ => "#00D3B8" // cyan
};
var text = new FormattedMessage();
text.AddMarkupOrThrow($"{Loc.GetString("robotics-console-model", ("name", model))}\n");
text.AddMarkupOrThrow(Loc.GetString("robotics-console-designation"));
text.AddText($" {data.Name}\n"); // prevent players trolling by naming borg [color=red]satan[/color]
text.AddMarkupOrThrow($"{Loc.GetString("robotics-console-battery", ("charge", (int)(data.Charge * 100f)), ("color", batteryColor))}\n");
text.AddMarkupOrThrow($"{Loc.GetString("robotics-console-hp", ("hp", (int)(data.HpPercent * 100f)), ("color", hpPercentColor))}\n");
text.AddMarkupOrThrow($"{Loc.GetString("robotics-console-brain", ("brain", data.HasBrain))}\n");
text.AddMarkupOrThrow(Loc.GetString("robotics-console-modules", ("count", data.ModuleCount)));
BorgInfo.SetMessage(text);
// how the turntables
DisableButton.Disabled = !_allowBorgControl || !(data.HasBrain && data.CanDisable);
DestroyButton.Disabled = !_allowBorgControl;
}
protected override void FrameUpdate(FrameEventArgs args)
{
base.FrameUpdate(args);
if (_entMan.TryGetComponent(Entity, out RoboticsConsoleComponent? console))
{
DestroyButton.Disabled = _timing.CurTime < console.NextDestroy;
}
else
{
DestroyButton.Disabled = true;
}
}
}