Files
tbd-station-14/Content.Server/Disposal/Tube/DisposalTubeSystem.cs
2023-04-07 11:21:12 -07:00

347 lines
14 KiB
C#

using System.Linq;
using System.Text;
using Content.Server.Construction.Completions;
using Content.Server.Disposal.Tube.Components;
using Content.Server.Popups;
using Content.Server.UserInterface;
using Content.Shared.Destructible;
using Content.Shared.Disposal.Components;
using Content.Shared.Hands.Components;
using Content.Shared.Movement.Events;
using Content.Shared.Popups;
using Robust.Shared.Audio;
using Robust.Shared.Map;
using Robust.Shared.Player;
using Robust.Shared.Random;
using Robust.Shared.Timing;
namespace Content.Server.Disposal.Tube
{
public sealed class DisposalTubeSystem : EntitySystem
{
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly SharedAppearanceSystem _appearanceSystem = default!;
[Dependency] private readonly PopupSystem _popups = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<DisposalTubeComponent, AnchorStateChangedEvent>(OnAnchorChange);
SubscribeLocalEvent<DisposalTubeComponent, ContainerRelayMovementEntityEvent>(OnRelayMovement);
SubscribeLocalEvent<DisposalTubeComponent, BreakageEventArgs>(OnBreak);
SubscribeLocalEvent<DisposalTubeComponent, ComponentStartup>(OnStartup);
SubscribeLocalEvent<DisposalTubeComponent, ConstructionBeforeDeleteEvent>(OnDeconstruct);
SubscribeLocalEvent<DisposalBendComponent, GetDisposalsConnectableDirectionsEvent>(OnGetBendConnectableDirections);
SubscribeLocalEvent<DisposalBendComponent, GetDisposalsNextDirectionEvent>(OnGetBendNextDirection);
SubscribeLocalEvent<DisposalEntryComponent, GetDisposalsConnectableDirectionsEvent>(OnGetEntryConnectableDirections);
SubscribeLocalEvent<DisposalEntryComponent, GetDisposalsNextDirectionEvent>(OnGetEntryNextDirection);
SubscribeLocalEvent<DisposalJunctionComponent, GetDisposalsConnectableDirectionsEvent>(OnGetJunctionConnectableDirections);
SubscribeLocalEvent<DisposalJunctionComponent, GetDisposalsNextDirectionEvent>(OnGetJunctionNextDirection);
SubscribeLocalEvent<DisposalRouterComponent, GetDisposalsConnectableDirectionsEvent>(OnGetRouterConnectableDirections);
SubscribeLocalEvent<DisposalRouterComponent, GetDisposalsNextDirectionEvent>(OnGetRouterNextDirection);
SubscribeLocalEvent<DisposalTransitComponent, GetDisposalsConnectableDirectionsEvent>(OnGetTransitConnectableDirections);
SubscribeLocalEvent<DisposalTransitComponent, GetDisposalsNextDirectionEvent>(OnGetTransitNextDirection);
SubscribeLocalEvent<DisposalTaggerComponent, GetDisposalsConnectableDirectionsEvent>(OnGetTaggerConnectableDirections);
SubscribeLocalEvent<DisposalTaggerComponent, GetDisposalsNextDirectionEvent>(OnGetTaggerNextDirection);
SubscribeLocalEvent<DisposalRouterComponent, ActivatableUIOpenAttemptEvent>(OnOpenRouterUIAttempt);
SubscribeLocalEvent<DisposalTaggerComponent, ActivatableUIOpenAttemptEvent>(OnOpenTaggerUIAttempt);
}
private void OnGetBendConnectableDirections(EntityUid uid, DisposalBendComponent component, ref GetDisposalsConnectableDirectionsEvent args)
{
var direction = Transform(uid).LocalRotation;
var side = new Angle(MathHelper.DegreesToRadians(direction.Degrees - 90));
args.Connectable = new[] {direction.GetDir(), side.GetDir()};
}
private void OnGetBendNextDirection(EntityUid uid, DisposalBendComponent component, ref GetDisposalsNextDirectionEvent args)
{
var ev = new GetDisposalsConnectableDirectionsEvent();
RaiseLocalEvent(uid, ref ev);
var previousDF = args.Holder.PreviousDirectionFrom;
if (previousDF == Direction.Invalid)
{
args.Next = ev.Connectable[0];
return;
}
args.Next = previousDF == ev.Connectable[0] ? ev.Connectable[1] : ev.Connectable[0];
}
private void OnGetEntryConnectableDirections(EntityUid uid, DisposalEntryComponent component, ref GetDisposalsConnectableDirectionsEvent args)
{
args.Connectable = new[] {Transform(uid).LocalRotation.GetDir()};
}
private void OnGetEntryNextDirection(EntityUid uid, DisposalEntryComponent component, ref GetDisposalsNextDirectionEvent args)
{
// Ejects contents when they come from the same direction the entry is facing.
if (args.Holder.PreviousDirectionFrom != Direction.Invalid)
{
args.Next = Direction.Invalid;
return;
}
var ev = new GetDisposalsConnectableDirectionsEvent();
RaiseLocalEvent(uid, ref ev);
args.Next = ev.Connectable[0];
}
private void OnGetJunctionConnectableDirections(EntityUid uid, DisposalJunctionComponent component, ref GetDisposalsConnectableDirectionsEvent args)
{
var direction = Transform(uid).LocalRotation;
args.Connectable = component.Degrees
.Select(degree => new Angle(degree.Theta + direction.Theta).GetDir())
.ToArray();
}
private void OnGetJunctionNextDirection(EntityUid uid, DisposalJunctionComponent component, ref GetDisposalsNextDirectionEvent args)
{
var next = Transform(uid).LocalRotation.GetDir();
var ev = new GetDisposalsConnectableDirectionsEvent();
RaiseLocalEvent(uid, ref ev);
var directions = ev.Connectable.Skip(1).ToArray();
if (args.Holder.PreviousDirectionFrom == Direction.Invalid ||
args.Holder.PreviousDirectionFrom == next)
{
args.Next = _random.Pick(directions);
return;
}
args.Next = next;
}
private void OnGetRouterConnectableDirections(EntityUid uid, DisposalRouterComponent component, ref GetDisposalsConnectableDirectionsEvent args)
{
OnGetJunctionConnectableDirections(uid, component, ref args);
}
private void OnGetRouterNextDirection(EntityUid uid, DisposalRouterComponent component, ref GetDisposalsNextDirectionEvent args)
{
var ev = new GetDisposalsConnectableDirectionsEvent();
RaiseLocalEvent(uid, ref ev);
if (args.Holder.Tags.Overlaps(component.Tags))
{
args.Next = ev.Connectable[1];
return;
}
args.Next = Transform(uid).LocalRotation.GetDir();
}
private void OnGetTransitConnectableDirections(EntityUid uid, DisposalTransitComponent component, ref GetDisposalsConnectableDirectionsEvent args)
{
var rotation = Transform(uid).LocalRotation;
var opposite = new Angle(rotation.Theta + Math.PI);
args.Connectable = new[] {rotation.GetDir(), opposite.GetDir()};
}
private void OnGetTransitNextDirection(EntityUid uid, DisposalTransitComponent component, ref GetDisposalsNextDirectionEvent args)
{
var ev = new GetDisposalsConnectableDirectionsEvent();
RaiseLocalEvent(uid, ref ev);
var previousDF = args.Holder.PreviousDirectionFrom;
var forward = ev.Connectable[0];
if (previousDF == Direction.Invalid)
{
args.Next = forward;
return;
}
var backward = ev.Connectable[1];
args.Next = previousDF == forward ? backward : forward;
}
private void OnGetTaggerConnectableDirections(EntityUid uid, DisposalTaggerComponent component, ref GetDisposalsConnectableDirectionsEvent args)
{
OnGetTransitConnectableDirections(uid, component, ref args);
}
private void OnGetTaggerNextDirection(EntityUid uid, DisposalTaggerComponent component, ref GetDisposalsNextDirectionEvent args)
{
args.Holder.Tags.Add(component.Tag);
OnGetTransitNextDirection(uid, component, ref args);
}
private void OnDeconstruct(EntityUid uid, DisposalTubeComponent component, ConstructionBeforeDeleteEvent args)
{
component.Disconnect();
}
private void OnStartup(EntityUid uid, DisposalTubeComponent component, ComponentStartup args)
{
UpdateAnchored(uid, component, Transform(uid).Anchored);
}
private void OnRelayMovement(EntityUid uid, DisposalTubeComponent component, ref ContainerRelayMovementEntityEvent args)
{
if (_gameTiming.CurTime < component.LastClang + DisposalTubeComponent.ClangDelay)
{
return;
}
component.LastClang = _gameTiming.CurTime;
SoundSystem.Play(component.ClangSound.GetSound(), Filter.Pvs(uid), uid);
}
private void OnBreak(EntityUid uid, DisposalTubeComponent component, BreakageEventArgs args)
{
component.Disconnect();
}
private void OnOpenRouterUIAttempt(EntityUid uid, DisposalRouterComponent router, ActivatableUIOpenAttemptEvent args)
{
if (!TryComp<HandsComponent>(args.User, out var hands))
{
uid.PopupMessage(args.User, Loc.GetString("disposal-router-window-tag-input-activate-no-hands"));
return;
}
var activeHandEntity = hands.ActiveHandEntity;
if (activeHandEntity != null)
{
args.Cancel();
}
UpdateRouterUserInterface(router);
}
private void OnOpenTaggerUIAttempt(EntityUid uid, DisposalTaggerComponent tagger, ActivatableUIOpenAttemptEvent args)
{
if (!TryComp<HandsComponent>(args.User, out var hands))
{
uid.PopupMessage(args.User, Loc.GetString("disposal-tagger-window-activate-no-hands"));
return;
}
var activeHandEntity = hands.ActiveHandEntity;
if (activeHandEntity != null)
{
args.Cancel();
}
tagger.UserInterface?.SetState(new SharedDisposalTaggerComponent.DisposalTaggerUserInterfaceState(tagger.Tag));
}
/// <summary>
/// Gets component data to be used to update the user interface client-side.
/// </summary>
/// <returns>Returns a <see cref="SharedDisposalRouterComponent.DisposalRouterUserInterfaceState"/></returns>
private void UpdateRouterUserInterface(DisposalRouterComponent router)
{
if (router.Tags.Count <= 0)
{
router.UserInterface?.SetState(new SharedDisposalRouterComponent.DisposalRouterUserInterfaceState(""));
return;
}
var taglist = new StringBuilder();
foreach (var tag in router.Tags)
{
taglist.Append(tag);
taglist.Append(", ");
}
taglist.Remove(taglist.Length - 2, 2);
router.UserInterface?.SetState(new SharedDisposalRouterComponent.DisposalRouterUserInterfaceState(taglist.ToString()));
}
private void OnAnchorChange(EntityUid uid, DisposalTubeComponent component, ref AnchorStateChangedEvent args)
{
UpdateAnchored(uid, component, args.Anchored);
}
private void UpdateAnchored(EntityUid uid, DisposalTubeComponent component, bool anchored)
{
if (anchored)
{
component.Connect();
// TODO this visual data should just generalized into some anchored-visuals system/comp, this has nothing to do with disposal tubes.
_appearanceSystem.SetData(uid, DisposalTubeVisuals.VisualState, DisposalTubeVisualState.Anchored);
}
else
{
component.Disconnect();
_appearanceSystem.SetData(uid, DisposalTubeVisuals.VisualState, DisposalTubeVisualState.Free);
}
}
public DisposalTubeComponent? NextTubeFor(EntityUid target, Direction nextDirection, DisposalTubeComponent? targetTube = null)
{
if (!Resolve(target, ref targetTube))
return null;
var oppositeDirection = nextDirection.GetOpposite();
var xform = Transform(targetTube.Owner);
if (!_mapManager.TryGetGrid(xform.GridUid, out var grid))
return null;
var position = xform.Coordinates;
foreach (var entity in grid.GetInDir(position, nextDirection))
{
if (!TryComp(entity, out DisposalTubeComponent? tube))
{
continue;
}
if (!CanConnect(entity, tube, oppositeDirection))
{
continue;
}
if (!CanConnect(target, targetTube, nextDirection))
{
continue;
}
return tube;
}
return null;
}
public bool CanConnect(EntityUid tubeId, DisposalTubeComponent tube, Direction direction)
{
if (!tube.Connected)
{
return false;
}
var ev = new GetDisposalsConnectableDirectionsEvent();
RaiseLocalEvent(tubeId, ref ev);
return ev.Connectable.Contains(direction);
}
public void PopupDirections(EntityUid tubeId, DisposalTubeComponent tube, EntityUid recipient)
{
var ev = new GetDisposalsConnectableDirectionsEvent();
RaiseLocalEvent(tubeId, ref ev);
var directions = string.Join(", ", ev.Connectable);
_popups.PopupEntity(Loc.GetString("disposal-tube-component-popup-directions-text", ("directions", directions)), tubeId, recipient);
}
}
}