Files
tbd-station-14/Content.Shared/Procedural/Loot/BiomeMarkerLoot.cs
2023-05-14 22:01:29 -04:00

14 lines
470 B
C#

using Content.Shared.Parallax.Biomes.Markers;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Shared.Procedural.Loot;
/// <summary>
/// Adds a biome marker layer for dungeon loot.
/// </summary>
public sealed class BiomeMarkerLoot : IDungeonLoot
{
[DataField("proto", required: true, customTypeSerializer:typeof(PrototypeIdSerializer<BiomeMarkerLayerPrototype>))]
public string Prototype = string.Empty;
}