* Alert autoremove v0 * Code cleanup and timing * comment * Tritium, code compression * not resolving manually * reduced lookups, new comp * fix-fix yes * use RemCompDeferred, handle OnUnpaused * missed a todo * entitysystem resolve * remove unnecessary component updates * remove AlertState from comp, move EntityUnpausedEvent actions to AlertStateComponent's Timespan * Code cleanup * comments * combines AutoRemove input into Clear * minor logic adjustment that does not really change anything but is less ambiguous
14 lines
286 B
C#
14 lines
286 B
C#
using Robust.Shared.Serialization;
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namespace Content.Shared.Alert;
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[Serializable, NetSerializable]
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public struct AlertState
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{
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public short? Severity;
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public (TimeSpan, TimeSpan)? Cooldown;
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public bool AutoRemove;
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public bool ShowCooldown;
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public AlertType Type;
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}
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