Files
tbd-station-14/Content.Shared/Movement/Components/IMobMoverComponent.cs
2021-06-09 22:19:39 +02:00

23 lines
559 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.Map;
namespace Content.Shared.Movement.Components
{
public interface IMobMoverComponent : IComponent
{
const float GrabRangeDefault = 0.6f;
const float PushStrengthDefault = 600.0f;
const float WeightlessStrengthDefault = 0.4f;
EntityCoordinates LastPosition { get; set; }
public float StepSoundDistance { get; set; }
float GrabRange { get; set; }
float PushStrength { get; set; }
float WeightlessStrength { get; set; }
}
}