Files
tbd-station-14/Content.Shared/Ghost/SharedGhostSystem.cs
metalgearsloth 7beb363285 Deprecate a bunch of IActionBlocker (#4852)
* Deprecate IActionBlocker ChangeDirectionAttempt

* Woops

* Throw and interact

* Deperacte speech

* ActionBlocker in fucking shambles

* CanEmote go byebye

* CanAttack is GONE

* IActionBlocker finally ded

* DRY
2021-10-21 13:03:14 +11:00

117 lines
3.5 KiB
C#

using System;
using System.Collections.Generic;
using Content.Shared.DragDrop;
using Content.Shared.Emoting;
using Content.Shared.Interaction.Events;
using Content.Shared.Item;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.Ghost
{
public abstract class SharedGhostSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<SharedGhostComponent, UseAttemptEvent>(OnUseAttempt);
SubscribeLocalEvent<SharedGhostComponent, InteractionAttemptEvent>(OnInteractAttempt);
SubscribeLocalEvent<SharedGhostComponent, EmoteAttemptEvent>(OnEmoteAttempt);
SubscribeLocalEvent<SharedGhostComponent, AttackAttemptEvent>(OnAttackAttempt);
SubscribeLocalEvent<SharedGhostComponent, DropAttemptEvent>(OnDropAttempt);
SubscribeLocalEvent<SharedGhostComponent, PickupAttemptEvent>(OnPickupAttempt);
}
private void OnUseAttempt(EntityUid uid, SharedGhostComponent component, UseAttemptEvent args)
{
if (!component.CanGhostInteract)
args.Cancel();
}
private void OnInteractAttempt(EntityUid uid, SharedGhostComponent component, InteractionAttemptEvent args)
{
if (!component.CanGhostInteract)
args.Cancel();
}
private void OnEmoteAttempt(EntityUid uid, SharedGhostComponent component, EmoteAttemptEvent args)
{
args.Cancel();
}
private void OnAttackAttempt(EntityUid uid, SharedGhostComponent component, AttackAttemptEvent args)
{
args.Cancel();
}
private void OnDropAttempt(EntityUid uid, SharedGhostComponent component, DropAttemptEvent args)
{
if (!component.CanGhostInteract)
args.Cancel();
}
private void OnPickupAttempt(EntityUid uid, SharedGhostComponent component, PickupAttemptEvent args)
{
if (!component.CanGhostInteract)
args.Cancel();
}
public void SetCanReturnToBody(SharedGhostComponent component, bool canReturn)
{
if (component.CanReturnToBody == canReturn)
{
return;
}
component.CanReturnToBody = canReturn;
component.Dirty();
}
}
[Serializable, NetSerializable]
public class GhostWarpsRequestEvent : EntityEventArgs
{
}
[Serializable, NetSerializable]
public class GhostWarpsResponseEvent : EntityEventArgs
{
public GhostWarpsResponseEvent(List<string> locations, Dictionary<EntityUid, string> players)
{
Locations = locations;
Players = players;
}
public List<string> Locations { get; }
public Dictionary<EntityUid, string> Players { get; }
}
[Serializable, NetSerializable]
public class GhostWarpToLocationRequestEvent : EntityEventArgs
{
public string Name { get; }
public GhostWarpToLocationRequestEvent(string name)
{
Name = name;
}
}
[Serializable, NetSerializable]
public class GhostWarpToTargetRequestEvent : EntityEventArgs
{
public EntityUid Target { get; }
public GhostWarpToTargetRequestEvent(EntityUid target)
{
Target = target;
}
}
[Serializable, NetSerializable]
public class GhostReturnToBodyRequest : EntityEventArgs
{
}
}