Files
tbd-station-14/Content.Shared/Cuffs/Components/SharedHandcuffComponent.cs
2021-07-16 17:37:09 -07:00

25 lines
624 B
C#

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Cuffs.Components
{
[NetworkedComponent()]
public abstract class SharedHandcuffComponent : Component
{
public override string Name => "Handcuff";
[Serializable, NetSerializable]
protected sealed class HandcuffedComponentState : ComponentState
{
public string? IconState { get; }
public HandcuffedComponentState(string? iconState)
{
IconState = iconState;
}
}
}
}