13 lines
310 B
C#
13 lines
310 B
C#
using System.Threading.Tasks;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Shared.Construction
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{
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[ImplicitDataDefinitionForInheritors]
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public interface IGraphAction
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{
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Task PerformAction(IEntity entity, IEntity? user);
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}
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}
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