Files
tbd-station-14/Content.Shared/CharacterAppearance/SpriteAccessoryCategories.cs
2021-06-09 22:19:39 +02:00

17 lines
341 B
C#

using System;
using Robust.Shared.Serialization;
namespace Content.Shared.CharacterAppearance
{
[Flags]
[Serializable, NetSerializable]
public enum SpriteAccessoryCategories
{
None = 0,
HumanHair = 1 << 0,
HumanFacialHair = 1 << 1,
VoxHair = 1 << 2,
VoxFacialHair = 1 << 3
}
}