Files
tbd-station-14/Content.Server/Tools/ToolSystem.Welder.cs
2021-10-07 13:01:27 +02:00

333 lines
12 KiB
C#

using System.Collections.Generic;
using System.Linq;
using Content.Server.Chemistry.Components;
using Content.Server.Items;
using Content.Server.Tools.Components;
using Content.Shared.Audio;
using Content.Shared.Chemistry.Components.SolutionManager;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.Shared.Popups;
using Content.Shared.Temperature;
using Content.Shared.Tools.Components;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
using Robust.Shared.Localization;
using Robust.Shared.Player;
namespace Content.Server.Tools
{
public partial class ToolSystem
{
private readonly HashSet<EntityUid> _activeWelders = new();
private const float WelderUpdateTimer = 1f;
private float _welderTimer = 0f;
public void InitializeWelders()
{
SubscribeLocalEvent<WelderComponent, ComponentStartup>(OnWelderStartup);
SubscribeLocalEvent<WelderComponent, IsHotEvent>(OnWelderIsHotEvent);
SubscribeLocalEvent<WelderComponent, ExaminedEvent>(OnWelderExamine);
SubscribeLocalEvent<WelderComponent, SolutionChangedEvent>(OnWelderSolutionChange);
SubscribeLocalEvent<WelderComponent, UseInHandEvent>(OnWelderUseInHand);
SubscribeLocalEvent<WelderComponent, ActivateInWorldEvent>(OnWelderActivate);
SubscribeLocalEvent<WelderComponent, AfterInteractEvent>(OnWelderAfterInteract);
SubscribeLocalEvent<WelderComponent, ToolUseAttemptEvent>(OnWelderToolUseAttempt);
SubscribeLocalEvent<WelderComponent, ToolUseFinishAttemptEvent>(OnWelderToolUseFinishAttempt);
SubscribeLocalEvent<WelderComponent, ComponentShutdown>(OnWelderShutdown);
SubscribeLocalEvent<WelderComponent, ComponentGetState>(OnWelderGetState);
}
public (ReagentUnit fuel, ReagentUnit capacity) GetWelderFuelAndCapacity(EntityUid uid, WelderComponent? welder = null, SolutionContainerManagerComponent? solutionContainer = null)
{
if (!Resolve(uid, ref welder, ref solutionContainer)
|| !_solutionContainerSystem.TryGetSolution(uid, welder.FuelSolution, out var fuelSolution, solutionContainer))
return (ReagentUnit.Zero, ReagentUnit.Zero);
return (_solutionContainerSystem.GetReagentQuantity(uid, welder.FuelReagent), fuelSolution.MaxVolume);
}
public bool TryToggleWelder(EntityUid uid, EntityUid? user,
WelderComponent? welder = null,
SolutionContainerManagerComponent? solutionContainer = null,
ItemComponent? item = null,
PointLightComponent? light = null,
SpriteComponent? sprite = null)
{
// Right now, we only need the welder.
// So let's not unnecessarily resolve components
if (!Resolve(uid, ref welder))
return false;
return !welder.Lit
? TryTurnWelderOn(uid, user, welder, solutionContainer, item, light, sprite)
: TryTurnWelderOff(uid, user, welder, item, light, sprite);
}
public bool TryTurnWelderOn(EntityUid uid, EntityUid? user,
WelderComponent? welder = null,
SolutionContainerManagerComponent? solutionContainer = null,
ItemComponent? item = null,
PointLightComponent? light = null,
SpriteComponent? sprite = null)
{
if (!Resolve(uid, ref welder, ref solutionContainer))
return false;
// Optional components.
Resolve(uid, ref item, ref light, ref sprite);
if (!_solutionContainerSystem.TryGetSolution(uid, welder.FuelSolution, out var solution, solutionContainer))
return false;
var fuel = solution.GetReagentQuantity(welder.FuelReagent);
// Not enough fuel to lit welder.
if (fuel == ReagentUnit.Zero || fuel < welder.FuelLitCost)
{
if(user != null)
_popupSystem.PopupEntity(Loc.GetString("welder-component-no-fuel-message"), uid, Filter.Entities(user.Value));
return false;
}
if (user != null && !_actionBlockerSystem.CanInteract(user.Value))
return false;
solution.RemoveReagent(welder.FuelReagent, welder.FuelLitCost);
welder.Lit = true;
if(item != null)
item.EquippedPrefix = "on";
sprite?.LayerSetVisible(1, true);
if (light != null)
light.Enabled = true;
SoundSystem.Play(Filter.Pvs(uid), welder.WelderOnSounds.GetSound(), uid, AudioHelpers.WithVariation(0.125f).WithVolume(-5f));
// TODO: Use ITransformComponent directly.
_atmosphereSystem.HotspotExpose(welder.Owner.Transform.Coordinates, 700, 50, true);
welder.Dirty();
_activeWelders.Add(uid);
return true;
}
public bool TryTurnWelderOff(EntityUid uid, EntityUid? user,
WelderComponent? welder = null,
ItemComponent? item = null,
PointLightComponent? light = null,
SpriteComponent? sprite = null)
{
if (!Resolve(uid, ref welder))
return false;
// Optional components.
Resolve(uid, ref item, ref light, ref sprite);
if (user != null && !_actionBlockerSystem.CanInteract(user.Value))
return false;
welder.Lit = false;
// TODO: Make all this use visualizers.
if (item != null)
item.EquippedPrefix = "off";
// Layer 1 is the flame.
sprite?.LayerSetVisible(1, false);
if (light != null)
light.Enabled = false;
SoundSystem.Play(Filter.Pvs(uid), welder.WelderOffSounds.GetSound(), uid, AudioHelpers.WithVariation(0.125f).WithVolume(-5f));
welder.Dirty();
_activeWelders.Remove(uid);
return true;
}
private void OnWelderStartup(EntityUid uid, WelderComponent component, ComponentStartup args)
{
component.Dirty();
}
private void OnWelderIsHotEvent(EntityUid uid, WelderComponent welder, IsHotEvent args)
{
args.IsHot = welder.Lit;
}
private void OnWelderExamine(EntityUid uid, WelderComponent welder, ExaminedEvent args)
{
if (welder.Lit)
{
args.PushMarkup(Loc.GetString("welder-component-on-examine-welder-lit-message"));
}
else
{
args.PushMarkup(Loc.GetString("welder-component-on-examine-welder-not-lit-message"));
}
if (args.IsInDetailsRange)
{
var (fuel, capacity) = GetWelderFuelAndCapacity(uid, welder);
args.PushMarkup(Loc.GetString("welder-component-on-examine-detailed-message",
("colorName", fuel < capacity / ReagentUnit.New(4f) ? "darkorange" : "orange"),
("fuelLeft", fuel),
("fuelCapacity", capacity)));
}
}
private void OnWelderSolutionChange(EntityUid uid, WelderComponent welder, SolutionChangedEvent args)
{
welder.Dirty();
}
private void OnWelderActivate(EntityUid uid, WelderComponent welder, ActivateInWorldEvent args)
{
args.Handled = TryToggleWelder(uid, args.User.Uid, welder);
}
private void OnWelderAfterInteract(EntityUid uid, WelderComponent welder, AfterInteractEvent args)
{
if (args.Handled)
return;
if (args.Target == null || !args.CanReach)
return;
// TODO: Clean up this inherited oldcode.
if (args.Target.TryGetComponent(out ReagentTankComponent? tank)
&& tank.TankType == ReagentTankType.Fuel
&& _solutionContainerSystem.TryGetDrainableSolution(args.Target.Uid, out var targetSolution)
&& _solutionContainerSystem.TryGetSolution(uid, welder.FuelSolution, out var welderSolution))
{
var trans = ReagentUnit.Min(welderSolution.AvailableVolume, targetSolution.DrainAvailable);
if (trans > 0)
{
var drained = _solutionContainerSystem.Drain(args.Target.Uid, targetSolution, trans);
_solutionContainerSystem.TryAddSolution(uid, welderSolution, drained);
SoundSystem.Play(Filter.Pvs(uid), welder.WelderRefill.GetSound(), uid);
args.Target.PopupMessage(args.User, Loc.GetString("welder-component-after-interact-refueled-message"));
}
else
{
args.Target.PopupMessage(args.User, Loc.GetString("welder-component-no-fuel-in-tank", ("owner", args.Target)));
}
}
args.Handled = true;
}
private void OnWelderUseInHand(EntityUid uid, WelderComponent welder, UseInHandEvent args)
{
args.Handled = TryToggleWelder(uid, args.User.Uid, welder);
}
private void OnWelderToolUseAttempt(EntityUid uid, WelderComponent welder, ToolUseAttemptEvent args)
{
if (args.Cancelled)
return;
if (!welder.Lit)
{
_popupSystem.PopupEntity(Loc.GetString("welder-component-welder-not-lit-message"), uid, Filter.Entities(args.User));
args.Cancel();
return;
}
var (fuel, _) = GetWelderFuelAndCapacity(uid, welder);
if (ReagentUnit.New(args.Fuel) > fuel)
{
_popupSystem.PopupEntity(Loc.GetString("welder-component-cannot-weld-message"), uid, Filter.Entities(args.User));
args.Cancel();
return;
}
}
private void OnWelderToolUseFinishAttempt(EntityUid uid, WelderComponent welder, ToolUseFinishAttemptEvent args)
{
if (args.Cancelled)
return;
if (!welder.Lit)
{
_popupSystem.PopupEntity(Loc.GetString("welder-component-welder-not-lit-message"), uid, Filter.Entities(args.User));
args.Cancel();
return;
}
var (fuel, _) = GetWelderFuelAndCapacity(uid, welder);
var neededFuel = ReagentUnit.New(args.Fuel);
if (neededFuel > fuel)
{
args.Cancel();
}
if (!_solutionContainerSystem.TryGetSolution(uid, welder.FuelSolution, out var solution))
{
args.Cancel();
return;
}
solution.RemoveReagent(welder.FuelReagent, neededFuel);
welder.Dirty();
}
private void OnWelderShutdown(EntityUid uid, WelderComponent welder, ComponentShutdown args)
{
_activeWelders.Remove(uid);
}
private void OnWelderGetState(EntityUid uid, WelderComponent welder, ref ComponentGetState args)
{
var (fuel, capacity) = GetWelderFuelAndCapacity(uid, welder);
args.State = new WelderComponentState(capacity.Float(), fuel.Float(), welder.Lit);
}
private void UpdateWelders(float frameTime)
{
_welderTimer += frameTime;
if (_welderTimer < WelderUpdateTimer)
return;
foreach (var tool in _activeWelders.ToArray())
{
if (!EntityManager.TryGetComponent(tool, out WelderComponent? welder)
|| !EntityManager.TryGetComponent(tool, out SolutionContainerManagerComponent? solutionContainer))
continue;
if (!_solutionContainerSystem.TryGetSolution(tool, welder.FuelSolution, out var solution, solutionContainer))
continue;
// TODO: Use ITransformComponent directly.
_atmosphereSystem.HotspotExpose(welder.Owner.Transform.Coordinates, 700, 50, true);
solution.RemoveReagent(welder.FuelReagent, welder.FuelConsumption * _welderTimer);
if (solution.GetReagentQuantity(welder.FuelReagent) <= ReagentUnit.Zero)
TryTurnWelderOff(tool, null, welder);
welder.Dirty();
}
_welderTimer -= WelderUpdateTimer;
}
}
}