* Adds hand labelers * Removes unnecessary thing * Docs * Reverts some changes * Addresses comments and adds inhand sprites * Addressed comments Co-authored-by: Watermelon914 <3052169-Watermelon914@users.noreply.gitlab.com>
19 lines
485 B
C#
19 lines
485 B
C#
using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.HandLabeler.Components
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{
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[RegisterComponent]
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public class LabelComponent : Component
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{
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public override string Name => "Label";
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("currentLabel")]
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public string? CurrentLabel { get; set; }
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public string? OriginalName { get; set; }
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}
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}
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