Files
tbd-station-14/Content.Server/Ghost/GhostBooEvent.cs
Alex Evgrashin 4c873e53f2 Refactor ghost boo to ECS (#4511)
* Moved ghost boo to ecs

* Fixed small light exception

* No need to inject EM

* Moved cooldown and time to fields

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-08-31 18:33:55 +10:00

10 lines
138 B
C#

using Robust.Shared.GameObjects;
namespace Content.Server.Ghost
{
public class GhostBooEvent : HandledEntityEventArgs
{
}
}