* metabolism -> respirator, add reageanteffect and reagenteffectcondition, start on metabolizercomp/system * move LiverBehavior metabolism logic to Metabolizer * minor tweaks and update all YAML * how about actually taking conditions into account * off by one * removals * reviews
36 lines
866 B
C#
36 lines
866 B
C#
using System.Linq;
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using Content.Server.Body.Circulatory;
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using Content.Shared.Body.Networks;
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using Content.Shared.Chemistry.Reagent;
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using Robust.Shared.IoC;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Body.Behavior
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{
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/// <summary>
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/// Metabolizes reagents in <see cref="SharedBloodstreamComponent"/> after they are digested.
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/// </summary>
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public class LiverBehavior : MechanismBehavior
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{
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private float _accumulatedFrameTime;
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public override void Update(float frameTime)
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{
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if (Body == null)
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{
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return;
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}
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_accumulatedFrameTime += frameTime;
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// Update at most once per second
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if (_accumulatedFrameTime < 1)
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{
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return;
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}
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_accumulatedFrameTime -= 1;
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}
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}
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}
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