Files
tbd-station-14/Content.Server/Administration/BwoinkSystem.cs
20kdc b3f43509d1 Basic AHelp Panel, Ported & Fixed (#4776)
* Graft from https://github.com/space-wizards/space-station-14/pull/3049

* 'openahelp' command

* Add AHelp into escape menu

* Add a way to ahelp a player from the kick window

* bwoink: XAMLify, bugfix, etc.

* Rename the kick/bwoink window the Player Actions Panel

* Add the bwoink sound y'all know and love

adminhelp.ogg taken from d775e1ac80/sound/effects/adminhelp.ogg
 (available in master, therefore see master license: "All assets including icons and sound are under a Creative Commons 3.0 BY-SA license unless otherwise indicated.")
 "Changed the adminhelpsound to some creative commons sound I pinched. Until somebody can get a better one. I'm sick of MAAAAAAAAOOOOOOW."
 Actual source is https://freesound.org/people/martian/sounds/19261/ (CC0)
 The sound had been reversed and the volume altered.

* Actually play the bwoink sound on receiving an ahelp that you didn't send
2021-10-06 17:25:27 +02:00

55 lines
1.9 KiB
C#

#nullable enable
using System.Linq;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using Content.Server.Administration.Managers;
using Content.Shared.Administration;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components;
using Robust.Shared.Map;
using Robust.Shared.Players;
using Robust.Shared.Network;
using Robust.Server.Player;
using Robust.Shared.IoC;
namespace Content.Server.Administration
{
[UsedImplicitly]
public class BwoinkSystem : SharedBwoinkSystem
{
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IAdminManager _adminManager = default!;
protected override void OnBwoinkTextMessage(BwoinkTextMessage message, EntitySessionEventArgs eventArgs)
{
base.OnBwoinkTextMessage(message, eventArgs);
var senderSession = (IPlayerSession) eventArgs.SenderSession;
// TODO: Sanitize text?
// Confirm that this person is actually allowed to send a message here.
if ((senderSession.UserId != message.ChannelId) && (_adminManager.GetAdminData(senderSession) == null))
{
// Unauthorized bwoink (log?)
return;
}
var msg = new BwoinkTextMessage(message.ChannelId, senderSession.UserId, $"{senderSession.Name}: {message.Text}");
LogBwoink(msg);
var targets = _adminManager.ActiveAdmins.Select(p => p.ConnectedClient);
// Admins
foreach (var channel in targets)
RaiseNetworkEvent(msg, channel);
// And involved player
if (_playerManager.TryGetSessionById(message.ChannelId, out var session))
if (!targets.Contains(session.ConnectedClient))
RaiseNetworkEvent(msg, session.ConnectedClient);
}
}
}