12 lines
290 B
C#
12 lines
290 B
C#
namespace Content.Shared.Weapons;
|
|
|
|
/// <summary>
|
|
/// Stores the original sprite color for a damaged entity to be able to restore it later.
|
|
/// </summary>
|
|
[RegisterComponent]
|
|
public sealed class DamageEffectComponent : Component
|
|
{
|
|
[ViewVariables]
|
|
public Color Color = Color.White;
|
|
}
|