Files
tbd-station-14/Content.Server/Ensnaring/EnsnareableSystem.Ensnaring.cs
metalgearsloth d767ce9585 Fix a bunch of warnings (#10886)
* Fix a bunch of warnings

Also made ensnareable not broadcast as they're only used directed.
Mainly just Get<T> and AppearanceSystem

* buckle too

* fix tests

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-08-27 20:26:35 -07:00

149 lines
5.2 KiB
C#

using System.Threading;
using Content.Server.DoAfter;
using Content.Server.Ensnaring.Components;
using Content.Shared.Alert;
using Content.Shared.Ensnaring.Components;
using Content.Shared.IdentityManagement;
using Content.Shared.StepTrigger.Systems;
using Content.Shared.Throwing;
using Robust.Shared.Player;
namespace Content.Server.Ensnaring;
public sealed partial class EnsnareableSystem
{
[Dependency] private readonly DoAfterSystem _doAfter = default!;
[Dependency] private readonly AlertsSystem _alerts = default!;
public void InitializeEnsnaring()
{
SubscribeLocalEvent<EnsnaringComponent, ComponentRemove>(OnComponentRemove);
SubscribeLocalEvent<EnsnaringComponent, StepTriggerAttemptEvent>(AttemptStepTrigger);
SubscribeLocalEvent<EnsnaringComponent, StepTriggeredEvent>(OnStepTrigger);
SubscribeLocalEvent<EnsnaringComponent, ThrowDoHitEvent>(OnThrowHit);
}
private void OnComponentRemove(EntityUid uid, EnsnaringComponent component, ComponentRemove args)
{
if (!TryComp<EnsnareableComponent>(component.Ensnared, out var ensnared))
return;
if (ensnared.IsEnsnared)
ForceFree(component);
}
private void AttemptStepTrigger(EntityUid uid, EnsnaringComponent component, ref StepTriggerAttemptEvent args)
{
args.Continue = true;
}
private void OnStepTrigger(EntityUid uid, EnsnaringComponent component, ref StepTriggeredEvent args)
{
TryEnsnare(args.Tripper, component);
}
private void OnThrowHit(EntityUid uid, EnsnaringComponent component, ThrowDoHitEvent args)
{
if (!component.CanThrowTrigger)
return;
TryEnsnare(args.Target, component);
}
/// <summary>
/// Used where you want to try to ensnare an entity with the <see cref="EnsnareableComponent"/>
/// </summary>
/// <param name="target">The entity that will be ensnared</param>
/// <param name="component">The ensnaring component</param>
public void TryEnsnare(EntityUid target, EnsnaringComponent component)
{
//Don't do anything if they don't have the ensnareable component.
if (!TryComp<EnsnareableComponent>(target, out var ensnareable))
return;
component.Ensnared = target;
ensnareable.Container.Insert(component.Owner);
ensnareable.IsEnsnared = true;
UpdateAlert(ensnareable);
var ev = new EnsnareEvent(component.WalkSpeed, component.SprintSpeed);
RaiseLocalEvent(target, ev);
}
/// <summary>
/// Used where you want to try to free an entity with the <see cref="EnsnareableComponent"/>
/// </summary>
/// <param name="target">The entity that will be free</param>
/// <param name="component">The ensnaring component</param>
public void TryFree(EntityUid target, EnsnaringComponent component, EntityUid? user = null)
{
//Don't do anything if they don't have the ensnareable component.
if (!HasComp<EnsnareableComponent>(target))
return;
if (component.CancelToken != null)
return;
component.CancelToken = new CancellationTokenSource();
var isOwner = !(user != null && target != user);
var freeTime = isOwner ? component.BreakoutTime : component.FreeTime;
bool breakOnMove;
if (isOwner)
breakOnMove = !component.CanMoveBreakout;
else
breakOnMove = true;
var doAfterEventArgs = new DoAfterEventArgs(target, freeTime, component.CancelToken.Token, target)
{
BreakOnUserMove = breakOnMove,
BreakOnTargetMove = breakOnMove,
BreakOnDamage = false,
BreakOnStun = true,
NeedHand = true,
TargetFinishedEvent = new FreeEnsnareDoAfterComplete(component.Owner),
TargetCancelledEvent = new FreeEnsnareDoAfterCancel(component.Owner),
};
_doAfter.DoAfter(doAfterEventArgs);
if (isOwner)
_popup.PopupEntity(Loc.GetString("ensnare-component-try-free", ("ensnare", component.Owner)), target, Filter.Entities(target));
if (!isOwner && user != null)
{
_popup.PopupEntity(Loc.GetString("ensnare-component-try-free-other", ("ensnare", component.Owner), ("user", Identity.Entity(target, EntityManager))), user.Value, Filter.Entities(user.Value));
}
}
/// <summary>
/// Used to force free someone for things like if the <see cref="EnsnaringComponent"/> is removed
/// </summary>
public void ForceFree(EnsnaringComponent component)
{
if (!TryComp<EnsnareableComponent>(component.Ensnared, out var ensnareable))
return;
ensnareable.Container.ForceRemove(component.Owner);
ensnareable.IsEnsnared = false;
component.Ensnared = null;
UpdateAlert(ensnareable);
var ev = new EnsnareRemoveEvent();
RaiseLocalEvent(component.Owner, ev);
}
public void UpdateAlert(EnsnareableComponent component)
{
if (!component.IsEnsnared)
{
_alerts.ClearAlert(component.Owner, AlertType.Ensnared);
}
else
{
_alerts.ShowAlert(component.Owner, AlertType.Ensnared);
}
}
}