Files
tbd-station-14/Content.Shared/Body/Components/SharedBodyScannerComponent.cs
2022-02-16 18:23:23 +11:00

28 lines
552 B
C#

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.Body.Components
{
public abstract class SharedBodyScannerComponent : Component
{
}
[Serializable, NetSerializable]
public enum BodyScannerUiKey
{
Key
}
[Serializable, NetSerializable]
public sealed class BodyScannerUIState : BoundUserInterfaceState
{
public readonly EntityUid Uid;
public BodyScannerUIState(EntityUid uid)
{
Uid = uid;
}
}
}