Files
tbd-station-14/Content.Shared/Alert/AlertSyncEvent.cs
2022-02-16 18:23:23 +11:00

17 lines
368 B
C#

using Robust.Shared.GameObjects;
namespace Content.Shared.Alert;
/// <summary>
/// Raised when the AlertSystem needs alert sources to recalculate their alert states and set them.
/// </summary>
public sealed class AlertSyncEvent : EntityEventArgs
{
public EntityUid Euid { get; }
public AlertSyncEvent(EntityUid euid)
{
Euid = euid;
}
}