Files
tbd-station-14/Content.Server/Light/EntitySystems/UnpoweredFlashlightSystem.cs
2022-02-16 18:23:23 +11:00

56 lines
2.0 KiB
C#

using Content.Server.Light.Components;
using Content.Server.Light.Events;
using Content.Shared.Light;
using Content.Shared.Verbs;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Player;
using System;
using Robust.Shared.IoC;
namespace Content.Server.Light.EntitySystems
{
public sealed class UnpoweredFlashlightSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<UnpoweredFlashlightComponent, GetVerbsEvent<ActivationVerb>>(AddToggleLightVerbs);
}
private void AddToggleLightVerbs(EntityUid uid, UnpoweredFlashlightComponent component, GetVerbsEvent<ActivationVerb> args)
{
if (!args.CanAccess || !args.CanInteract)
return;
ActivationVerb verb = new();
verb.Text = Loc.GetString("toggle-flashlight-verb-get-data-text");
verb.IconTexture = "/Textures/Interface/VerbIcons/light.svg.192dpi.png";
verb.Act = () => ToggleLight(component);
verb.Priority = -1; // For things like PDA's, Open-UI and other verbs that should be higher priority.
args.Verbs.Add(verb);
}
public void ToggleLight(UnpoweredFlashlightComponent flashlight)
{
if (!EntityManager.TryGetComponent(flashlight.Owner, out PointLightComponent? light))
return;
flashlight.LightOn = !flashlight.LightOn;
light.Enabled = flashlight.LightOn;
if (EntityManager.TryGetComponent(flashlight.Owner, out AppearanceComponent? appearance))
appearance.SetData(UnpoweredFlashlightVisuals.LightOn, flashlight.LightOn);
SoundSystem.Play(Filter.Pvs(light.Owner), flashlight.ToggleSound.GetSound(), flashlight.Owner);
RaiseLocalEvent(flashlight.Owner, new LightToggleEvent(flashlight.LightOn));
}
}
}