Files
tbd-station-14/Content.Server/GameTicking/Commands/ForceMapCommand.cs
2022-02-16 18:23:23 +11:00

36 lines
1.1 KiB
C#

using Content.Server.Administration;
using Content.Server.Maps;
using Content.Shared.Administration;
using Content.Shared.CCVar;
using Robust.Shared.Configuration;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
namespace Content.Server.GameTicking.Commands
{
[AdminCommand(AdminFlags.Round)]
sealed class ForceMapCommand : IConsoleCommand
{
public string Command => "forcemap";
public string Description => "forcemap-command-description";
public string Help => $"forcemap-command-help";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (args.Length != 1)
{
shell.WriteLine(Loc.GetString("forcemap-command-need-one-argument"));
return;
}
var gameMap = IoCManager.Resolve<IGameMapManager>();
var name = args[0];
gameMap.ForceSelectMap(name);
shell.WriteLine(Loc.GetString("forcemap-command-success", ("map", name)));
}
}
}