137 lines
4.4 KiB
C#
137 lines
4.4 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using Content.Server.Tools.Components;
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using Content.Server.UserInterface;
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using Content.Shared.Configurable;
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using Content.Shared.Interaction;
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using Content.Shared.Tools;
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using Content.Shared.Tools.Components;
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using Content.Shared.Verbs;
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using Robust.Server.Console;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Configurable
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedConfigurationComponent))]
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public sealed class ConfigurationComponent : SharedConfigurationComponent, IInteractUsing, ISerializationHooks
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{
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[Dependency] private readonly IEntityManager _entMan = default!;
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[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(ConfigurationUiKey.Key);
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[DataField("keys")] private List<string> _keys = new();
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[ViewVariables]
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private readonly Dictionary<string, string> _config = new();
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[DataField("validation")]
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private readonly Regex _validation = new ("^[a-zA-Z0-9 ]*$", RegexOptions.Compiled);
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[DataField("qualityNeeded", customTypeSerializer:typeof(PrototypeIdSerializer<ToolQualityPrototype>))]
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private string _qualityNeeded = "Pulsing";
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void ISerializationHooks.BeforeSerialization()
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{
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_keys = _config.Keys.ToList();
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}
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void ISerializationHooks.AfterDeserialization()
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{
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foreach (var key in _keys)
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{
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_config.Add(key, string.Empty);
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}
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}
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protected override void OnAdd()
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{
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base.OnAdd();
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if (UserInterface != null)
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{
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UserInterface.OnReceiveMessage += UserInterfaceOnReceiveMessage;
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}
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}
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protected override void OnRemove()
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{
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base.OnRemove();
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if (UserInterface != null)
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{
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UserInterface.OnReceiveMessage -= UserInterfaceOnReceiveMessage;
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}
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}
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public string? GetConfig(string name)
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{
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return _config.GetValueOrDefault(name);
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}
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protected override void Startup()
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{
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base.Startup();
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UpdateUserInterface();
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}
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
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{
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if (UserInterface == null || !_entMan.TryGetComponent(eventArgs.User, out ActorComponent? actor))
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return false;
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if (!_entMan.TryGetComponent<ToolComponent?>(eventArgs.Using, out var tool) || !tool.Qualities.Contains(_qualityNeeded))
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return false;
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OpenUserInterface(actor);
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return true;
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}
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private void UserInterfaceOnReceiveMessage(ServerBoundUserInterfaceMessage serverMsg)
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{
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var message = serverMsg.Message;
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var config = new Dictionary<string, string>(_config);
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if (message is ConfigurationUpdatedMessage msg)
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{
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foreach (var key in config.Keys)
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{
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var value = msg.Config.GetValueOrDefault(key);
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if (value == null || _validation != null && !_validation.IsMatch(value) && value != string.Empty)
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continue;
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_config[key] = value;
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}
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// TODO raise event.
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}
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}
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private void UpdateUserInterface()
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{
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UserInterface?.SetState(new ConfigurationBoundUserInterfaceState(_config));
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}
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public void OpenUserInterface(ActorComponent actor)
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{
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UpdateUserInterface();
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UserInterface?.Open(actor.PlayerSession);
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UserInterface?.SendMessage(new ValidationUpdateMessage(_validation.ToString()), actor.PlayerSession);
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}
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private static void FillConfiguration<T>(List<string> list, Dictionary<string, T> configuration, T value){
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for (var index = 0; index < list.Count; index++)
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{
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configuration.Add(list[index], value);
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}
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}
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}
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}
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