Files
tbd-station-14/Content.Server/Atmos/Components/PressureProtectionComponent.cs
2022-02-16 18:23:23 +11:00

23 lines
683 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Atmos.Components
{
[RegisterComponent]
public sealed class PressureProtectionComponent : Component
{
[DataField("highPressureMultiplier")]
public float HighPressureMultiplier { get; } = 1f;
[DataField("highPressureModifier")]
public float HighPressureModifier { get; } = 0f;
[DataField("lowPressureMultiplier")]
public float LowPressureMultiplier { get; } = 1f;
[DataField("lowPressureModifier")]
public float LowPressureModifier { get; } = 0f;
}
}