Files
tbd-station-14/Content.Server/Atmos/Components/AtmosExposedComponent.cs
2022-02-16 18:23:23 +11:00

14 lines
309 B
C#

using Robust.Shared.GameObjects;
namespace Content.Server.Atmos.Components
{
// not if i get there first - Flipp
/// <summary>
/// Represents that entity can be exposed to Atmos
/// </summary>
[RegisterComponent]
public sealed class AtmosExposedComponent : Component
{
}
}