76 lines
2.5 KiB
C#
76 lines
2.5 KiB
C#
using Content.Server.GameObjects.Components.Damage;
|
|
using Content.Server.GameObjects.EntitySystems;
|
|
using Content.Shared.GameObjects.Components.Damage;
|
|
using Content.Shared.GameObjects.Components.Mobs;
|
|
using Content.Shared.GameObjects.Components.Mobs.State;
|
|
using Robust.Server.GameObjects;
|
|
using Robust.Shared.GameObjects.Systems;
|
|
using Robust.Shared.Interfaces.GameObjects;
|
|
|
|
namespace Content.Server.GameObjects.Components.Mobs.State
|
|
{
|
|
public class NormalState : SharedNormalState
|
|
{
|
|
public override void EnterState(IEntity entity)
|
|
{
|
|
EntitySystem.Get<StandingStateSystem>().Standing(entity);
|
|
|
|
if (entity.TryGetComponent(out AppearanceComponent appearance))
|
|
{
|
|
appearance.SetData(DamageStateVisuals.State, DamageState.Alive);
|
|
}
|
|
|
|
UpdateState(entity);
|
|
}
|
|
|
|
public override void ExitState(IEntity entity) { }
|
|
|
|
public override void UpdateState(IEntity entity)
|
|
{
|
|
if (!entity.TryGetComponent(out ServerStatusEffectsComponent status))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (!entity.TryGetComponent(out IDamageableComponent damageable))
|
|
{
|
|
status.ChangeStatusEffectIcon(StatusEffect.Health,
|
|
"/Textures/Interface/StatusEffects/Human/human0.png");
|
|
return;
|
|
}
|
|
|
|
// TODO
|
|
switch (damageable)
|
|
{
|
|
case RuinableComponent ruinable:
|
|
{
|
|
if (!ruinable.Thresholds.TryGetValue(DamageState.Dead, out var threshold))
|
|
{
|
|
return;
|
|
}
|
|
|
|
var modifier = (int) (ruinable.TotalDamage / (threshold / 7f));
|
|
|
|
status.ChangeStatusEffectIcon(StatusEffect.Health,
|
|
"/Textures/Interface/StatusEffects/Human/human" + modifier + ".png");
|
|
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
if (!damageable.Thresholds.TryGetValue(DamageState.Critical, out var threshold))
|
|
{
|
|
return;
|
|
}
|
|
|
|
var modifier = (int) (damageable.TotalDamage / (threshold / 7f));
|
|
|
|
status.ChangeStatusEffectIcon(StatusEffect.Health,
|
|
"/Textures/Interface/StatusEffects/Human/human" + modifier + ".png");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|