Files
tbd-station-14/Content.Server/GameObjects/Components/Rotatable/FlippableComponent.cs
DrSmugleaf b9196d0a10 Add a test that puts all components on an entity and checks for no exceptions (#1815)
* Add test that puts all components on an entity and checks for no exceptions

Also fix all the exceptions that happened because of this

* Add comments to the test

* Fix nullable errors

* Fix more nullable errors

* More nullable error fixes

* Unignore basic actor component

* Fix more nullable errors

* NULLABLE ERROR

* Add string interpolation

* Merge if checks

* Remove redundant pragma warning disable 649

* Address reviews

* Remove null wrappers around TryGetComponent

* Merge conflict fixes

* APC battery component error fix

* Fix power test

* Fix atmos mapgrid usages
2020-08-22 22:29:20 +02:00

69 lines
2.0 KiB
C#

#nullable enable
using Content.Server.Interfaces;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Verbs;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Serialization;
namespace Content.Server.GameObjects.Components.Rotatable
{
[RegisterComponent]
public class FlippableComponent : Component
{
[Dependency] private readonly IServerNotifyManager _notifyManager = default!;
public override string Name => "Flippable";
private string? _entity;
private void TryFlip(IEntity user)
{
if (Owner.TryGetComponent(out ICollidableComponent? collidable) &&
collidable.Anchored)
{
_notifyManager.PopupMessage(Owner.Transform.GridPosition, user, Loc.GetString("It's stuck."));
return;
}
if (_entity == null)
{
return;
}
Owner.EntityManager.SpawnEntity(_entity, Owner.Transform.GridPosition);
Owner.Delete();
}
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(ref _entity, "entity", Owner.Prototype?.ID);
}
[Verb]
private sealed class FlippableVerb : Verb<FlippableComponent>
{
protected override void GetData(IEntity user, FlippableComponent component, VerbData data)
{
if (!ActionBlockerSystem.CanInteract(user))
{
data.Visibility = VerbVisibility.Invisible;
return;
}
data.Text = Loc.GetString("Flip");
}
protected override void Activate(IEntity user, FlippableComponent component)
{
component.TryFlip(user);
}
}
}
}