Files
tbd-station-14/Content.Server/Humanoid/Systems/HumanoidAppearanceSystem.cs
2023-08-05 14:25:47 +10:00

206 lines
8.0 KiB
C#

using Content.Shared.Examine;
using Content.Shared.Humanoid;
using Content.Shared.Humanoid.Markings;
using Content.Shared.Humanoid.Prototypes;
using Content.Shared.IdentityManagement;
using Content.Shared.Preferences;
using Content.Shared.Verbs;
using Robust.Shared.GameObjects.Components.Localization;
using Robust.Shared.Prototypes;
namespace Content.Server.Humanoid;
public sealed partial class HumanoidAppearanceSystem : SharedHumanoidAppearanceSystem
{
[Dependency] private readonly MarkingManager _markingManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<HumanoidAppearanceComponent, HumanoidMarkingModifierMarkingSetMessage>(OnMarkingsSet);
SubscribeLocalEvent<HumanoidAppearanceComponent, HumanoidMarkingModifierBaseLayersSetMessage>(OnBaseLayersSet);
SubscribeLocalEvent<HumanoidAppearanceComponent, GetVerbsEvent<Verb>>(OnVerbsRequest);
SubscribeLocalEvent<HumanoidAppearanceComponent, ExaminedEvent>(OnExamined);
}
private void OnExamined(EntityUid uid, HumanoidAppearanceComponent component, ExaminedEvent args)
{
var identity = Identity.Entity(uid, EntityManager);
var species = GetSpeciesRepresentation(component.Species).ToLower();
var age = GetAgeRepresentation(component.Species, component.Age);
args.PushText(Loc.GetString("humanoid-appearance-component-examine", ("user", identity), ("age", age), ("species", species)));
}
// this was done enough times that it only made sense to do it here
/// <summary>
/// Clones a humanoid's appearance to a target mob, provided they both have humanoid components.
/// </summary>
/// <param name="source">Source entity to fetch the original appearance from.</param>
/// <param name="target">Target entity to apply the source entity's appearance to.</param>
/// <param name="sourceHumanoid">Source entity's humanoid component.</param>
/// <param name="targetHumanoid">Target entity's humanoid component.</param>
public void CloneAppearance(EntityUid source, EntityUid target, HumanoidAppearanceComponent? sourceHumanoid = null,
HumanoidAppearanceComponent? targetHumanoid = null)
{
if (!Resolve(source, ref sourceHumanoid) || !Resolve(target, ref targetHumanoid))
{
return;
}
targetHumanoid.Species = sourceHumanoid.Species;
targetHumanoid.SkinColor = sourceHumanoid.SkinColor;
targetHumanoid.EyeColor = sourceHumanoid.EyeColor;
targetHumanoid.Age = sourceHumanoid.Age;
SetSex(target, sourceHumanoid.Sex, false, targetHumanoid);
targetHumanoid.CustomBaseLayers = new(sourceHumanoid.CustomBaseLayers);
targetHumanoid.MarkingSet = new(sourceHumanoid.MarkingSet);
targetHumanoid.Gender = sourceHumanoid.Gender;
if (TryComp<GrammarComponent>(target, out var grammar))
{
grammar.Gender = sourceHumanoid.Gender;
}
Dirty(targetHumanoid);
}
/// <summary>
/// Removes a marking from a humanoid by ID.
/// </summary>
/// <param name="uid">Humanoid mob's UID</param>
/// <param name="marking">The marking to try and remove.</param>
/// <param name="sync">Whether to immediately sync this to the humanoid</param>
/// <param name="humanoid">Humanoid component of the entity</param>
public void RemoveMarking(EntityUid uid, string marking, bool sync = true, HumanoidAppearanceComponent? humanoid = null)
{
if (!Resolve(uid, ref humanoid)
|| !_markingManager.Markings.TryGetValue(marking, out var prototype))
{
return;
}
humanoid.MarkingSet.Remove(prototype.MarkingCategory, marking);
if (sync)
Dirty(humanoid);
}
/// <summary>
/// Removes a marking from a humanoid by category and index.
/// </summary>
/// <param name="uid">Humanoid mob's UID</param>
/// <param name="category">Category of the marking</param>
/// <param name="index">Index of the marking</param>
/// <param name="humanoid">Humanoid component of the entity</param>
public void RemoveMarking(EntityUid uid, MarkingCategories category, int index, HumanoidAppearanceComponent? humanoid = null)
{
if (index < 0
|| !Resolve(uid, ref humanoid)
|| !humanoid.MarkingSet.TryGetCategory(category, out var markings)
|| index >= markings.Count)
{
return;
}
humanoid.MarkingSet.Remove(category, index);
Dirty(humanoid);
}
/// <summary>
/// Sets the marking ID of the humanoid in a category at an index in the category's list.
/// </summary>
/// <param name="uid">Humanoid mob's UID</param>
/// <param name="category">Category of the marking</param>
/// <param name="index">Index of the marking</param>
/// <param name="markingId">The marking ID to use</param>
/// <param name="humanoid">Humanoid component of the entity</param>
public void SetMarkingId(EntityUid uid, MarkingCategories category, int index, string markingId, HumanoidAppearanceComponent? humanoid = null)
{
if (index < 0
|| !_markingManager.MarkingsByCategory(category).TryGetValue(markingId, out var markingPrototype)
|| !Resolve(uid, ref humanoid)
|| !humanoid.MarkingSet.TryGetCategory(category, out var markings)
|| index >= markings.Count)
{
return;
}
var marking = markingPrototype.AsMarking();
for (var i = 0; i < marking.MarkingColors.Count && i < markings[index].MarkingColors.Count; i++)
{
marking.SetColor(i, markings[index].MarkingColors[i]);
}
humanoid.MarkingSet.Replace(category, index, marking);
Dirty(humanoid);
}
/// <summary>
/// Sets the marking colors of the humanoid in a category at an index in the category's list.
/// </summary>
/// <param name="uid">Humanoid mob's UID</param>
/// <param name="category">Category of the marking</param>
/// <param name="index">Index of the marking</param>
/// <param name="colors">The marking colors to use</param>
/// <param name="humanoid">Humanoid component of the entity</param>
public void SetMarkingColor(EntityUid uid, MarkingCategories category, int index, List<Color> colors,
HumanoidAppearanceComponent? humanoid = null)
{
if (index < 0
|| !Resolve(uid, ref humanoid)
|| !humanoid.MarkingSet.TryGetCategory(category, out var markings)
|| index >= markings.Count)
{
return;
}
for (var i = 0; i < markings[index].MarkingColors.Count && i < colors.Count; i++)
{
markings[index].SetColor(i, colors[i]);
}
Dirty(humanoid);
}
/// <summary>
/// Takes ID of the species prototype, returns UI-friendly name of the species.
/// </summary>
public string GetSpeciesRepresentation(string speciesId)
{
if (_prototypeManager.TryIndex<SpeciesPrototype>(speciesId, out var species))
{
return Loc.GetString(species.Name);
}
else
{
return Loc.GetString("humanoid-appearance-component-unknown-species");
}
}
public string GetAgeRepresentation(string species, int age)
{
_prototypeManager.TryIndex<SpeciesPrototype>(species, out var speciesPrototype);
if (speciesPrototype == null)
{
Logger.Error("Tried to get age representation of species that couldn't be indexed: " + species);
return Loc.GetString("identity-age-young");
}
if (age < speciesPrototype.YoungAge)
{
return Loc.GetString("identity-age-young");
}
if (age < speciesPrototype.OldAge)
{
return Loc.GetString("identity-age-middle-aged");
}
return Loc.GetString("identity-age-old");
}
}