Files
tbd-station-14/Content.Shared/Movement/Components/MovementSpeedModifierComponent.cs
metalgearsloth 2b6c352aff Jetpacks (#9023)
* Movement acceleration

* tweaks

* Weightless refactor coz fuck it

* CCVars

* weightless movement tweaks

* Some cleanup while I'm here

* dorkpacks

* thanks fork

* fixes

* zoomies

* toggles

* hmm

* yamls

* b

* so true

* Effects refactor

* namespace

* review
2022-06-24 17:44:30 +10:00

53 lines
1.4 KiB
C#

using Content.Shared.Movement.Systems;
using Robust.Shared.GameStates;
namespace Content.Shared.Movement.Components
{
[RegisterComponent]
[NetworkedComponent, Access(typeof(MovementSpeedModifierSystem))]
public sealed class MovementSpeedModifierComponent : Component
{
public const float DefaultBaseWalkSpeed = 3.0f;
public const float DefaultBaseSprintSpeed = 5.0f;
[ViewVariables]
public float WalkSpeedModifier = 1.0f;
[ViewVariables]
public float SprintSpeedModifier = 1.0f;
[ViewVariables(VVAccess.ReadWrite)]
public float BaseWalkSpeedVV
{
get => BaseWalkSpeed;
set
{
BaseWalkSpeed = value;
Dirty();
}
}
[ViewVariables(VVAccess.ReadWrite)]
public float BaseSprintSpeedVV
{
get => BaseSprintSpeed;
set
{
BaseSprintSpeed = value;
Dirty();
}
}
[DataField("baseWalkSpeed")]
public float BaseWalkSpeed { get; set; } = DefaultBaseWalkSpeed;
[DataField("baseSprintSpeed")]
public float BaseSprintSpeed { get; set; } = DefaultBaseSprintSpeed;
[ViewVariables]
public float CurrentWalkSpeed => WalkSpeedModifier * BaseWalkSpeed;
[ViewVariables]
public float CurrentSprintSpeed => SprintSpeedModifier * BaseSprintSpeed;
}
}