Files
tbd-station-14/Content.Server/Procedural/DungeonJob/DungeonJob.CorridorClutter.cs
Pieter-Jan Briers e99fc501a6 Revert biome rework (#38724)
* Revert "Fix world generation (#38713)"

This reverts commit 10fa6ff4af.

* Revert "Biome rework (#37735)"

This reverts commit fe7b96147c.
2025-07-03 20:48:04 +02:00

59 lines
1.7 KiB
C#

using System.Threading.Tasks;
using Content.Shared.Procedural;
using Content.Shared.Procedural.PostGeneration;
using Content.Shared.Storage;
using Robust.Shared.Physics.Components;
using Robust.Shared.Random;
namespace Content.Server.Procedural.DungeonJob;
public sealed partial class DungeonJob
{
/// <summary>
/// <see cref="CorridorClutterDunGen"/>
/// </summary>
private async Task PostGen(CorridorClutterDunGen gen, Dungeon dungeon, HashSet<Vector2i> reservedTiles, Random random)
{
var physicsQuery = _entManager.GetEntityQuery<PhysicsComponent>();
var count = (int) Math.Ceiling(dungeon.CorridorTiles.Count * gen.Chance);
var contents = _prototype.Index(gen.Contents);
while (count > 0)
{
var tile = random.Pick(dungeon.CorridorTiles);
var enumerator = _maps.GetAnchoredEntitiesEnumerator(_gridUid, _grid, tile);
var blocked = false;
while (enumerator.MoveNext(out var ent))
{
if (!physicsQuery.TryGetComponent(ent, out var physics) ||
!physics.CanCollide ||
!physics.Hard)
{
continue;
}
blocked = true;
break;
}
if (blocked)
continue;
count--;
if (reservedTiles.Contains(tile))
continue;
var protos = _entTable.GetSpawns(contents, random);
var coords = _maps.ToCenterCoordinates(_gridUid, tile, _grid);
_entManager.SpawnEntitiesAttachedTo(coords, protos);
await SuspendIfOutOfTime();
if (!ValidateResume())
return;
}
}
}