27 lines
947 B
C#
27 lines
947 B
C#
using Robust.Shared.Configuration;
|
|
|
|
namespace Content.Shared.CCVar;
|
|
|
|
public sealed partial class CCVars
|
|
{
|
|
public static readonly CVarDef<bool> LoocEnabled =
|
|
CVarDef.Create("looc.enabled", true, CVar.NOTIFY | CVar.REPLICATED);
|
|
|
|
public static readonly CVarDef<bool> AdminLoocEnabled =
|
|
CVarDef.Create("looc.enabled_admin", true, CVar.NOTIFY);
|
|
|
|
/// <summary>
|
|
/// True: Dead players can use LOOC
|
|
/// False: Dead player LOOC gets redirected to dead chat
|
|
/// </summary>
|
|
public static readonly CVarDef<bool> DeadLoocEnabled =
|
|
CVarDef.Create("looc.enabled_dead", false, CVar.NOTIFY | CVar.REPLICATED);
|
|
|
|
/// <summary>
|
|
/// True: Crit players can use LOOC
|
|
/// False: Crit player LOOC gets redirected to dead chat
|
|
/// </summary>
|
|
public static readonly CVarDef<bool> CritLoocEnabled =
|
|
CVarDef.Create("looc.enabled_crit", false, CVar.NOTIFY | CVar.REPLICATED);
|
|
}
|