85 lines
2.5 KiB
C#
85 lines
2.5 KiB
C#
using Content.Shared.MachineLinking;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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namespace Content.Client.MachineLinking.UI
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{
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public sealed class SignalPortSelectorBoundUserInterface : BoundUserInterface
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{
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private SignalPortSelectorMenu? _menu;
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private string? _selectedTransmitterPort;
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private string? _selectedReceiverPort;
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public SignalPortSelectorBoundUserInterface([NotNull] ClientUserInterfaceComponent owner, [NotNull] Enum uiKey) : base(owner, uiKey) { }
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protected override void Open()
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{
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base.Open();
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_menu = new SignalPortSelectorMenu(this);
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_menu.OnClose += Close;
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_menu.OpenCentered();
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}
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protected override void UpdateState(BoundUserInterfaceState state)
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{
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base.UpdateState(state);
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switch (state)
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{
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case SignalPortsState data:
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_menu?.UpdateState(data);
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_selectedTransmitterPort = null;
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_selectedReceiverPort = null;
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break;
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}
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}
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public void OnTransmitterPortSelected(string port)
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{
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_selectedTransmitterPort = port;
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if (_selectedReceiverPort != null)
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{
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SendMessage(new SignalPortSelected(_selectedTransmitterPort, _selectedReceiverPort));
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_selectedTransmitterPort = null;
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_selectedReceiverPort = null;
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}
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}
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public void OnReceiverPortSelected(string port)
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{
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_selectedReceiverPort = port;
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if (_selectedTransmitterPort != null)
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{
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SendMessage(new SignalPortSelected(_selectedTransmitterPort, _selectedReceiverPort));
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_selectedTransmitterPort = null;
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_selectedReceiverPort = null;
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}
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}
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public void OnClearPressed()
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{
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_selectedTransmitterPort = null;
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_selectedReceiverPort = null;
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SendMessage(new LinkerClearSelected());
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}
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public void OnLinkDefaultPressed()
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{
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_selectedTransmitterPort = null;
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_selectedReceiverPort = null;
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SendMessage(new LinkerLinkDefaultSelected());
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (!disposing)
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return;
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_menu?.Dispose();
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}
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}
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}
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