Files
tbd-station-14/Content.Client/GameObjects/Components/Observer/GhostRoles/GhostRolesEui.cs
2021-02-16 09:51:27 +01:00

56 lines
1.3 KiB
C#

using Content.Client.Eui;
using Content.Shared.Eui;
using Content.Shared.GameObjects.Components.Observer;
using Content.Shared.GameObjects.Components.Observer.GhostRoles;
using JetBrains.Annotations;
namespace Content.Client.GameObjects.Components.Observer.GhostRoles
{
[UsedImplicitly]
public class GhostRolesEui : BaseEui
{
private readonly GhostRolesWindow _window;
public GhostRolesEui()
{
_window = new GhostRolesWindow();
_window.RoleRequested += id =>
{
SendMessage(new GhostRoleTakeoverRequestMessage(id));
};
_window.OnClose += () =>
{
SendMessage(new GhostRoleWindowCloseMessage());
};
}
public override void Opened()
{
base.Opened();
_window.OpenCentered();
}
public override void Closed()
{
base.Closed();
_window.Close();
}
public override void HandleState(EuiStateBase state)
{
base.HandleState(state);
if (state is not GhostRolesEuiState ghostState) return;
_window.ClearEntries();
foreach (var info in ghostState.GhostRoles)
{
_window.AddEntry(info);
}
}
}
}