Files
tbd-station-14/Content.Server/Objectives/Conditions/DoorjackCondition.cs
deltanedas 24810d916b ninja 2 electric boogaloo (#15534)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-10 16:20:27 +10:00

71 lines
2.1 KiB
C#

using Content.Server.Roles;
using Content.Shared.Mind;
using Content.Shared.Objectives.Interfaces;
using Robust.Shared.Random;
using Robust.Shared.Utility;
namespace Content.Server.Objectives.Conditions;
/// <summary>
/// Objective condition that requires the player to be a ninja and have doorjacked at least a random number of airlocks.
/// </summary>
[DataDefinition]
public sealed partial class DoorjackCondition : IObjectiveCondition
{
private EntityUid? _mind;
private int _target;
public IObjectiveCondition GetAssigned(EntityUid uid, MindComponent mind)
{
// TODO: clamp to number of doors on station incase its somehow a shittle or something
return new DoorjackCondition {
_mind = uid,
_target = IoCManager.Resolve<IRobustRandom>().Next(15, 40)
};
}
public string Title => Loc.GetString("objective-condition-doorjack-title", ("count", _target));
public string Description => Loc.GetString("objective-condition-doorjack-description", ("count", _target));
public SpriteSpecifier Icon => new SpriteSpecifier.Rsi(new ResPath("Objects/Tools/emag.rsi"), "icon");
public float Progress
{
get
{
// prevent divide-by-zero
if (_target == 0)
return 1f;
var entMan = IoCManager.Resolve<IEntityManager>();
if (!entMan.TryGetComponent<NinjaRoleComponent>(_mind, out var role))
return 0f;
if (role.DoorsJacked >= _target)
return 1f;
return (float) role.DoorsJacked / (float) _target;
}
}
public float Difficulty => 1.5f;
public bool Equals(IObjectiveCondition? other)
{
return other is DoorjackCondition cond && Equals(_mind, cond._mind) && _target == cond._target;
}
public override bool Equals(object? obj)
{
if (ReferenceEquals(null, obj)) return false;
if (ReferenceEquals(this, obj)) return true;
return obj is DoorjackCondition cond && cond.Equals(this);
}
public override int GetHashCode()
{
return HashCode.Combine(_mind?.GetHashCode() ?? 0, _target);
}
}