Files
tbd-station-14/Content.Server/Anomaly/Effects/AnomalyCoreSystem.cs
slarticodefast fef4187995 Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared (#37782)
* moce PriceCalculationEvent to shared

* Update Content.Shared/Cargo/PriceCalculationEvent.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2025-05-24 19:36:38 +02:00

28 lines
866 B
C#

using Content.Shared.Anomaly.Components;
using Content.Shared.Cargo;
using Robust.Shared.Timing;
namespace Content.Server.Anomaly.Effects;
/// <summary>
/// This component reduces the value of the entity during decay
/// </summary>
public sealed class AnomalyCoreSystem : EntitySystem
{
[Dependency] private readonly IGameTiming _gameTiming = default!;
public override void Initialize()
{
SubscribeLocalEvent<AnomalyCoreComponent, PriceCalculationEvent>(OnGetPrice);
}
private void OnGetPrice(Entity<AnomalyCoreComponent> core, ref PriceCalculationEvent args)
{
var timeLeft = core.Comp.DecayMoment - _gameTiming.CurTime;
var lerp = timeLeft.TotalSeconds / core.Comp.TimeToDecay;
lerp = Math.Clamp(lerp, 0, 1);
args.Price = MathHelper.Lerp(core.Comp.EndPrice, core.Comp.StartPrice, lerp);
}
}