Files
tbd-station-14/Content.Shared/Prying/Components/PryUnpoweredComponent.cs
2023-09-28 21:34:21 +10:00

12 lines
289 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Prying.Components;
///<summary>
/// Applied to entities that can be pried open without tools while unpowered
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class PryUnpoweredComponent : Component
{
}