Files
tbd-station-14/Content.Shared/DeviceNetwork/Components/NetworkConfiguratorComponent.cs

59 lines
2.0 KiB
C#

using Content.Shared.DeviceLinking;
using Content.Shared.DeviceNetwork.Systems;
using Robust.Shared.Audio;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Shared.DeviceNetwork.Components;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
[Access(typeof(SharedNetworkConfiguratorSystem))]
public sealed partial class NetworkConfiguratorComponent : Component
{
/// <summary>
/// Determines whether the configurator is in linking mode or list mode
/// </summary>
[DataField, AutoNetworkedField]
[ViewVariables(VVAccess.ReadWrite)]
public bool LinkModeActive = true;
/// <summary>
/// The entity containing a <see cref="DeviceListComponent"/> this configurator is currently interacting with
/// </summary>
[DataField, AutoNetworkedField]
public EntityUid? ActiveDeviceList;
/// <summary>
/// The entity containing a <see cref="DeviceLinkSourceComponent"/> or <see cref="DeviceLinkSinkComponent"/> this configurator is currently interacting with.<br/>
/// If this is set the configurator is in linking mode.
/// </summary>
[DataField]
public EntityUid? ActiveDeviceLink;
/// <summary>
/// The target device this configurator is currently linking with the <see cref="ActiveDeviceLink"/>
/// </summary>
[DataField]
public EntityUid? DeviceLinkTarget;
/// <summary>
/// The list of devices stored in the configurator
/// </summary>
[DataField]
public Dictionary<string, EntityUid> Devices = new();
[DataField]
[ViewVariables(VVAccess.ReadWrite)]
public TimeSpan UseDelay = TimeSpan.FromSeconds(0.5);
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer))]
[ViewVariables(VVAccess.ReadWrite)]
public TimeSpan LastUseAttempt;
[DataField]
public SoundSpecifier SoundNoAccess = new SoundPathSpecifier("/Audio/Machines/custom_deny.ogg");
[DataField]
public SoundSpecifier SoundSwitchMode = new SoundPathSpecifier("/Audio/Machines/quickbeep.ogg");
}