Files
tbd-station-14/Content.Shared/Audio/SharedContentAudioSystem.cs
metalgearsloth 269c93245d Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00

22 lines
547 B
C#

using Content.Shared.Physics;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
namespace Content.Shared.Audio;
public abstract class SharedContentAudioSystem : EntitySystem
{
[Dependency] protected readonly SharedAudioSystem Audio = default!;
/// <summary>
/// Standard variation to use for sounds.
/// </summary>
public const float DefaultVariation = 0.05f;
public override void Initialize()
{
base.Initialize();
Audio.OcclusionCollisionMask = (int) CollisionGroup.Impassable;
}
}