Files
tbd-station-14/Content.Shared/Trigger/Systems/GibOnTriggerSystem.cs
2025-08-03 21:20:37 +02:00

41 lines
1.1 KiB
C#

using Content.Shared.Body.Systems;
using Content.Shared.Inventory;
using Content.Shared.Trigger.Components.Effects;
namespace Content.Shared.Trigger.Systems;
public sealed class GibOnTriggerSystem : EntitySystem
{
[Dependency] private readonly SharedBodySystem _body = default!;
[Dependency] private readonly InventorySystem _inventory = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GibOnTriggerComponent, TriggerEvent>(OnTrigger);
}
private void OnTrigger(Entity<GibOnTriggerComponent> ent, ref TriggerEvent args)
{
if (args.Key != null && !ent.Comp.KeysIn.Contains(args.Key))
return;
var target = ent.Comp.TargetUser ? args.User : ent.Owner;
if (target == null)
return;
if (ent.Comp.DeleteItems)
{
var items = _inventory.GetHandOrInventoryEntities(target.Value);
foreach (var item in items)
{
PredictedQueueDel(item);
}
}
_body.GibBody(target.Value, true);
args.Handled = true;
}
}