25 lines
990 B
C#
25 lines
990 B
C#
using Robust.Shared.Configuration;
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namespace Content.Shared.CCVar;
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public sealed partial class CCVars
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{
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/// <summary>
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/// Setting this allows a crew manifest to be opened from any window
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/// that has a crew manifest button, and sends the correct message.
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/// If this is false, only in-game entities will allow you to see
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/// the crew manifest, if the functionality is coded in.
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/// Having administrator priveledge ignores this, but will still
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/// hide the button in UI windows.
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/// </summary>
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public static readonly CVarDef<bool> CrewManifestWithoutEntity =
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CVarDef.Create("crewmanifest.no_entity", true, CVar.REPLICATED);
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/// <summary>
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/// Setting this allows the crew manifest to be viewed from 'unsecure'
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/// entities, such as the PDA.
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/// </summary>
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public static readonly CVarDef<bool> CrewManifestUnsecure =
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CVarDef.Create("crewmanifest.unsecure", true, CVar.REPLICATED);
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}
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