* Predict dumping - This got soaped really fucking hard. - Dumping is predicted, this required disposals to be predicte.d - Disposals required mailing (because it's tightly coupled), and a smidge of other content systems. - I also had to fix a compnetworkgenerator issue at the same time so it wouldn't mispredict. * Fix a bunch of stuff * nasty merge * Some reviews * Some more reviews while I stash * Fix merge * Fix merge * Half of review * Review * re(h)f * lizards * feexes * feex
24 lines
695 B
C#
24 lines
695 B
C#
using Content.Server.DeviceNetwork.Components;
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using Content.Server.Power.Components;
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using Content.Server.Power.EntitySystems;
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using Content.Shared.DeviceNetwork.Events;
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namespace Content.Server.DeviceNetwork.Systems;
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public sealed class DeviceNetworkRequiresPowerSystem : EntitySystem
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{
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public override void Initialize()
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{
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SubscribeLocalEvent<DeviceNetworkRequiresPowerComponent, BeforePacketSentEvent>(OnBeforePacketSent);
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}
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private void OnBeforePacketSent(EntityUid uid, DeviceNetworkRequiresPowerComponent component,
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BeforePacketSentEvent args)
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{
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if (!this.IsPowered(uid, EntityManager))
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{
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args.Cancel();
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}
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}
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}
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