Co-authored-by: Paul <ritter.paul1+git@googlemail.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
46 lines
1.8 KiB
C#
46 lines
1.8 KiB
C#
using Content.Client.Administration.Managers;
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using Robust.Client.AutoGenerated;
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using Robust.Client.Placement;
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using Robust.Client.ResourceManagement;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Prototypes;
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namespace Content.Client.Administration.UI.Tabs.AdminbusTab
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{
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[GenerateTypedNameReferences]
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public partial class AdminbusTab : Control
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{
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private EntitySpawnWindow? _entitySpawnWindow;
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private TileSpawnWindow? _tileSpawnWindow;
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protected override void EnteredTree()
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{
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// For the SpawnEntitiesButton and SpawnTilesButton we need to do the press manually
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// TODO: This will probably need some command check at some point
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SpawnEntitiesButton.OnPressed += SpawnEntitiesButtonOnOnPressed;
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SpawnTilesButton.OnPressed += SpawnTilesButtonOnOnPressed;
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}
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private void SpawnEntitiesButtonOnOnPressed(BaseButton.ButtonEventArgs obj)
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{
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_entitySpawnWindow ??= new EntitySpawnWindow(IoCManager.Resolve<IPlacementManager>(),
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IoCManager.Resolve<IPrototypeManager>(),
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IoCManager.Resolve<IResourceCache>());
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EntitySystem.Get<AdminSystem>().OpenCommand(_entitySpawnWindow);
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}
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private void SpawnTilesButtonOnOnPressed(BaseButton.ButtonEventArgs obj)
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{
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_tileSpawnWindow ??= new TileSpawnWindow(IoCManager.Resolve<ITileDefinitionManager>(),
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IoCManager.Resolve<IPlacementManager>(),
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IoCManager.Resolve<IResourceCache>());
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EntitySystem.Get<AdminSystem>().OpenCommand(_tileSpawnWindow);
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}
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}
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}
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