Files
tbd-station-14/Content.Client/CharacterInfo/CharacterInfoSystem.cs
2023-10-28 09:59:53 +11:00

66 lines
1.8 KiB
C#

using Content.Shared.CharacterInfo;
using Content.Shared.Objectives;
using Robust.Client.Player;
using Robust.Client.UserInterface;
namespace Content.Client.CharacterInfo;
public sealed class CharacterInfoSystem : EntitySystem
{
[Dependency] private readonly IPlayerManager _players = default!;
public event Action<CharacterData>? OnCharacterUpdate;
public override void Initialize()
{
base.Initialize();
SubscribeNetworkEvent<CharacterInfoEvent>(OnCharacterInfoEvent);
}
public void RequestCharacterInfo()
{
var entity = _players.LocalPlayer?.ControlledEntity;
if (entity == null)
{
return;
}
RaiseNetworkEvent(new RequestCharacterInfoEvent(GetNetEntity(entity.Value)));
}
private void OnCharacterInfoEvent(CharacterInfoEvent msg, EntitySessionEventArgs args)
{
var entity = GetEntity(msg.NetEntity);
var data = new CharacterData(entity, msg.JobTitle, msg.Objectives, msg.Briefing, Name(entity));
OnCharacterUpdate?.Invoke(data);
}
public List<Control> GetCharacterInfoControls(EntityUid uid)
{
var ev = new GetCharacterInfoControlsEvent(uid);
RaiseLocalEvent(uid, ref ev, true);
return ev.Controls;
}
public readonly record struct CharacterData(
EntityUid Entity,
string Job,
Dictionary<string, List<ObjectiveInfo>> Objectives,
string? Briefing,
string EntityName
);
/// <summary>
/// Event raised to get additional controls to display in the character info menu.
/// </summary>
[ByRefEvent]
public readonly record struct GetCharacterInfoControlsEvent(EntityUid Entity)
{
public readonly List<Control> Controls = new();
public readonly EntityUid Entity = Entity;
}
}