Files
tbd-station-14/Content.Server/StationEvents/Components/StationEventComponent.cs
Ed e522bbf90d New event: Approaching unknown shuttle (#24490)
* setup codebase

* Add first shuttle

* tak

* sync striker

* sync 2

* pipipi

* Preloaded roundstart shuttles!

* Make it abstract "PreloaderGrid" not "PreloaderShuttle"

* to do

* added china cuisin shuttle

* fixes

* add disaster evacpod

* remove enemy

* final shuttles

* weight 5 -> 10

* move data to component

* remove autotrailer touching

* doc, respath

* fix frozen positioning

* fixes + cvar

* finally

* fix evacpod

* remove blacklistrules

* remove `UnknownShuttleSpawnRule`, refactor `LoadMapRule` to support preloaded grids

* use tryload

* cleanup

* fixes

* use preloadedgrid for loneops

* weight unknown shuttles differently (preliminal)

* leftover

* cleanup and raffling

* partial review

* singleton gridpreloader no station coupling

* fix grid atmoses

* `roleLoadout` support for `LoadoutComponent`, fix missing gear

* weighting changes

* init logic fix

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2024-05-10 04:35:59 -07:00

92 lines
2.4 KiB
C#

using Robust.Shared.Audio;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Server.StationEvents.Components;
/// <summary>
/// Defines basic data for a station event
/// </summary>
[RegisterComponent, AutoGenerateComponentPause]
public sealed partial class StationEventComponent : Component
{
public const float WeightVeryLow = 0.0f;
public const float WeightLow = 5.0f;
public const float WeightNormal = 10.0f;
public const float WeightHigh = 15.0f;
public const float WeightVeryHigh = 20.0f;
[DataField]
public float Weight = WeightNormal;
[DataField]
public string? StartAnnouncement;
[DataField]
public string? EndAnnouncement;
[DataField]
public SoundSpecifier? StartAudio;
[DataField]
public SoundSpecifier? EndAudio;
/// <summary>
/// In minutes, when is the first round time this event can start
/// </summary>
[DataField]
public int EarliestStart = 5;
/// <summary>
/// In minutes, the amount of time before the same event can occur again
/// </summary>
[DataField]
public int ReoccurrenceDelay = 30;
/// <summary>
/// How long after being added does the event start
/// </summary>
[DataField]
public TimeSpan StartDelay = TimeSpan.Zero;
/// <summary>
/// How long the event lasts.
/// </summary>
[DataField]
public TimeSpan? Duration = TimeSpan.FromSeconds(1);
/// <summary>
/// The max amount of time the event lasts.
/// </summary>
[DataField]
public TimeSpan? MaxDuration;
/// <summary>
/// How many players need to be present on station for the event to run
/// </summary>
/// <remarks>
/// To avoid running deadly events with low-pop
/// </remarks>
[DataField]
public int MinimumPlayers;
/// <summary>
/// How many times this even can occur in a single round
/// </summary>
[DataField]
public int? MaxOccurrences;
/// <summary>
/// When the station event starts.
/// </summary>
[DataField("startTime", customTypeSerializer: typeof(TimeOffsetSerializer))]
[AutoPausedField]
public TimeSpan StartTime;
/// <summary>
/// When the station event ends.
/// </summary>
[DataField("endTime", customTypeSerializer: typeof(TimeOffsetSerializer))]
[AutoPausedField]
public TimeSpan? EndTime;
}