Files
tbd-station-14/Resources/ConfigPresets/Build/development.toml
Ed e522bbf90d New event: Approaching unknown shuttle (#24490)
* setup codebase

* Add first shuttle

* tak

* sync striker

* sync 2

* pipipi

* Preloaded roundstart shuttles!

* Make it abstract "PreloaderGrid" not "PreloaderShuttle"

* to do

* added china cuisin shuttle

* fixes

* add disaster evacpod

* remove enemy

* final shuttles

* weight 5 -> 10

* move data to component

* remove autotrailer touching

* doc, respath

* fix frozen positioning

* fixes + cvar

* finally

* fix evacpod

* remove blacklistrules

* remove `UnknownShuttleSpawnRule`, refactor `LoadMapRule` to support preloaded grids

* use tryload

* cleanup

* fixes

* use preloadedgrid for loneops

* weight unknown shuttles differently (preliminal)

* leftover

* cleanup and raffling

* partial review

* singleton gridpreloader no station coupling

* fix grid atmoses

* `roleLoadout` support for `LoadoutComponent`, fix missing gear

* weighting changes

* init logic fix

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2024-05-10 04:35:59 -07:00

30 lines
426 B
TOML

[game]
# Straight in-game baby
lobbyenabled = false
# Dev map for faster loading & convenience
map = "Dev"
role_timers = false
[gateway]
generator_enabled = false
[physics]
# Makes mapping annoying
grid_splitting = false
[procgen]
preload = false
[salvage]
expedition_cooldown = 30.0
[shuttle]
grid_fill = false
auto_call_time = 0
emergency = false
arrivals = false
preload_grids = false
[admin]
see_own_notes = true