Files
tbd-station-14/Content.Shared/VendingMachines/VendingMachineRestockComponent.cs
Perry Fraser fbf65b7f74 Make vending machine restocks predicted (and its sound not spammable) (#38609)
* feat: make vending machine restocks predicted

* refactor: VendingMachineRestockComponent cleanup

* refactor: minor simplification

* revert: refactor: minor simplification; load bearing IsFirstTimePredicted

lol second guessed myself

* chore: unneeded VendingMachineSystem dep

* Update Content.Shared/VendingMachines/VendingMachineComponent.cs

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-09-11 20:27:54 +02:00

48 lines
1.6 KiB
C#

using Content.Shared.DoAfter;
using Robust.Shared.Audio;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.VendingMachines;
[RegisterComponent, NetworkedComponent, Access(typeof(SharedVendingMachineSystem))]
public sealed partial class VendingMachineRestockComponent : Component
{
/// <summary>
/// The time (in seconds) that it takes to restock a machine.
/// </summary>
[DataField]
public TimeSpan RestockDelay = TimeSpan.FromSeconds(5.0f);
/// <summary>
/// What sort of machine inventory does this restock?
/// This is checked against the VendingMachineComponent's pack value.
/// </summary>
[DataField(customTypeSerializer: typeof(PrototypeIdHashSetSerializer<VendingMachineInventoryPrototype>))]
public HashSet<string> CanRestock = [];
/// <summary>
/// Sound that plays when starting to restock a machine.
/// </summary>
[DataField]
public SoundSpecifier SoundRestockStart = new SoundPathSpecifier("/Audio/Machines/vending_restock_start.ogg")
{
Params = new AudioParams
{
Volume = -2f,
Variation = 0.2f
}
};
/// <summary>
/// Sound that plays when finished restocking a machine.
/// </summary>
[DataField]
public SoundSpecifier SoundRestockDone = new SoundPathSpecifier("/Audio/Machines/vending_restock_done.ogg",
AudioParams.Default.WithVolume(-2f).WithVariation(0.2f));
}
[Serializable, NetSerializable]
public sealed partial class RestockDoAfterEvent : SimpleDoAfterEvent;