Files
tbd-station-14/Content.Shared/StepTrigger/Components/PreventableStepTriggerComponent.cs
2024-09-11 04:12:08 +02:00

11 lines
401 B
C#

using Content.Shared.Inventory;
using Robust.Shared.GameStates;
namespace Content.Shared.StepTrigger.Components;
/// <summary>
/// This is used for marking step trigger events that require the user to wear shoes or have protection of some sort, such as for glass shards.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class PreventableStepTriggerComponent : Component;